[2.5a] Caitlyn Guide - How to blow up your enemies 🎯
How to blow up your enemies 🎯
Pros
- Have the highest aa range in the game
- Easy to learn
- Don't have much counters
- Super versatile with builds
Cons
- Super squishy
- Trash late game if you can't snowball
- Don't have mobility without 3rd abilitie
Caitlyn Build
Best Build Guide for Caitlyn
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Item Build Description
Additional information on the items
As starting item, you usually wants to go for
Brawler's Gloves
for have more damage. You can also start with a
Dagger
in hard matchups, or
Long Sword
depending the build you are going to do.
IMPORTANT: Different from the recommended build that Wild Rift provides, please DON'T start with
Infinity Edge
as your first item!
Caitlyn
's main damage is from auto attacks, so priorizing attack speed is important.
Phantom Dancer
, the recommended first item for this build is 600 gold cheaper and only 12% less gold efficient, so you can close it before first dragon fight.
#1 - Crit Build
I recommend this build to skilled players. If you are new, try out the #3 build.
Phantom Dancer
is really strong in Caitlyn, it provides attack speed, crit, and a shield that helps you to survive against assassins and high burst champions.
Infinity Edge
is definitely a core item because of it's passive, wich makes
Headshot
really strong.
Rapid Firecannon
is so yummy!
Caitlyn
already have a long range, combined with this item, you can hit enemyes wile in a safe point. It's really nice against champions like
Yasuo
or
Irelia
because they won't be abble to get close from you.
As fourth item, you should go for
Wit's End
, against AP, or
Death's Dance
for extra resistance against AD. You can also go for
Bloodthirster
if you have a lead.
Guardian Angel
: you may not reach this point of the game in most times, but ga can be a treat in team fights. You can buy other defensive item in place of it:Â
Buy
Mortal Reminder
only against heavy healing comps, like
Soraka
,
Darius
, or
Vayne
. If it isn't necessary, you can get
Black Cleaver
against tanks machups, or
Spirit Visage
if you need extra magic resist and have healing champions by your side (e.g.
Soraka
,
Sona
).
#2 - Lethality Build
This build is better against squishy comps, please don't do it if the enemy team has 2+ tanks.
Duskblade of Draktharr
and
Serylda's Grudge
are the core of this build. You'll have damage and some armor pen., in case of the enemy team starts building
Plated Steelcaps
.
After 2.6 updates, you may go for Edge of Night in most of your games. Switch for
Wit's End
against hard AP or
Death's Dance
against hard AD.
Caitlyn's
Ace In The Hole
is VERY important in this build, so you're going to need some hability haste, that can be provided from
Black Cleaver
. It also gives more armor pen., so at this point your aa will burst squishy champions.
Guardian Angel
: you may not reach this point of the game in most times, but ga can be a treat in teamfights.
#3 - Sustain Build
I'm still testing this. Is very usefull in hard matchups and is a good option if you doesn't like #1 build. Test in normal game before going to rankeds.
Blade of the Ruined King
grants sustain, attack speed and damage. It's verry expensive but if you have an agressive play style, the extra lifestel is way batter than the early critical chance.
Infinity Edge
is definitely a core item because of it's passive, wich makes
Headshot
really strong.
Rapid Firecannon
is so yummy!
Caitlyn
already have a long range, combined with this item, you can hit enemyes wile in a safe point. It's really nice against champions like
Yasuo
or
Irelia
because they won't be abble to get close from you.
[bloodthirster]Â gives you more and more sustain, and also a shield that is so annoying for the enemy team! If you are behind,
Phantom Dancer
it's a vallueble option.
Guardian Angel
: you may not reach this point of the game in most times, but ga can be a treat in team fights. You can buy other defensive item in place of it:Â
Buy
Mortal Reminder
only against heavy healing comps, like
Soraka
,
Darius
, or
Vayne
. If it isn't necessary, you can get
Black Cleaver
against tanks machups, or
Spirit Visage
if you need extra magic resist and have healing champions by your side (e.g.
Soraka
,
Sona
).
#4 - Boots and boots enchantments
Normally,
Gluttonous Greaves
is the best option, sustain is important for AD carrys. Buying
Plated Steelcaps
or
Mercury's Treads
is also an good option depending on enemy composition.Â
For the boots enchantments, [stasis enchant] is the go-to buy against assassins like
Zed
or
Akali
.
Quicksilver Enchant
will be the best buy against CC. If the enemy team doesn't have any of this, you can go for
Shadows Enchant
to get kill pressure.
Caitlyn Runes
Best Runes for Caitlyn
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This rune page works better when doing the crit build.
Fleet Footwork
is better with the other builds.
•
Conqueror
is easy to proc, and the damage boost synergizes realy well with
Caitlyn
's opressive early game. It also scales nice into late game compared to other runes options.
•
Brutal
synergizes well with
Conqueror
. You can switch to
Gathering Storm
 for more late game presence or
Hunter Vampirism
for more sustain.
•
Hunter Titan
grants health and tenacity, both good for surviving in long trades. You can take
Loyalty
for extra resistance for you and your ally.
•
Mastermind
will allow you to melt down turrets, and the 120 extra gold are very good for snowballing. Go for
Sweet Tooth
for a safer lane phase.
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I like to use this rune page in hard matchups, but you can also use it with the lethality build to have some sustain at the lane phase.
•
Fleet Footwork
gives you sustain and ms, both good for have a safer lane phase.
•
Brutal
adds some damage. Switch for
Hunter Vampirism
in
Miss Fortune
or
Draven
matchups.
•
Hunter Titan
grants health and tenacity, both good for surviving in long trades. Switch for
Second Wind
against poke matchups or
Bone Plating
agains burst machups.
•
Mastermind
will allow you to melt down turrets, and the 120 extra gold are very good for snowballing. Go for
Sweet Tooth
for a safer lane phase.
Skill Order
How to distribute skill points
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Summoner Spells
When to take which summoners
Combos
Learn how to maximize the champions potential
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Simple trade combo. Trust me, it deal a lot of damage, principaly in the Lethality build. You can add an Ace in The Hole for finish the target.
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You normally can pull off a kill from this combo. After training, you can deal 3 headshots really fast.
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Simple combo if the enemy falls in your trap. This combo can be used even it has minions in front, because Piltover Peacemaker deals full damage to champions that falled in a trap.
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A variant of the first combo. The slow of Shadow Enchant combined to the 90 Calibre Net slow can help in chases. Sometimes, it won't be necessary use the ultimate, just finish with some auto attacks.
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Flash combo! You can use 90 Calibre Net + Flash to a fast reposition. Use flash after the ability to a faster animation.Â
Caitlyn Matchups & Counters
Detailed information on how to play matchups and counters
Vayne
's range is very low, and her early game is very week. Free lane, just poke her every time she is going for CS.Â
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Sinergies
I'll divy this topic in 2 parts: one for support sinergies and other for other lanes in general (principally jungle).
#1 - Supports
• Engage Supports
Engage supports, such as
Alistar
,
Rakan
,
Thresh
, or even
Galio
synergyzes really well with
Caitlyn
, because they can play very aggressive. Most of them are also tanks, wich is awsome, since you are very squisssshhy.
• Tank Supports
Another good sinergie, tanks supports can be very usefull. Most of them also have some CC abilitie, like
Death Sentence
or
Concussive Blows
that can help an easy
Yordle Snap Trap
.
• Enchanters Supports
Enchanters supports always provides a good heal/shield, and most of them have good poke in lane phase, due their range. Supports like
Lulu
,
Sona
or
Nami
shine in teamfights, were you want to have a big presence.
• Mage Supports
The baddest sinergies with
Caitlyn
, they are very squishy as Enchanters ones, but they have another bad point: horible or even none shield/healing. Some of these cases are
Lux
and
Seraphine
. Both have good CCs, burst and poke, but very low shielding and healing.
#2 Other lanes sinergies
•
Jarvan Iv
- He has an nice lvl 2 gank and can get tank at mid game. His
Cataclysm
can guarantee a kill in most times.
•
Galio
- Tanks and champions with 2+ CC abilities sinergyzes very well with
Caitlyn
! Galio have 3 CCs in his kit (
Justice Punch
Shield Of Durand
and
Hero's Entrance
), wich is alwsome! He also can do tank build and have an map presence ultimate. Sweet!
•
Malphite
- Similar to
Galio
, malphite is tank and his
Unstoppable Force
can change fights. Even it is an jungler, top laner or support malphite, it is verry satisfying having one in your team.
•
Seraphine
(Mid lane) - Oh guns god! Having a seraphine by your side is soooo funny! She has a huge range and an insane poke. Her ultimate,
Encore
can change fights, with music power (/≧▽≦)/ !
•
Lee Sin
- As
Jarvan Iv
, lee has a huge lvl 2 gank pressure. If you get ganked, it can be an easy FB. He also is verry effective in tower dives.
Honror mentions: Â
Dr. Mundo
(mundo rework) - At pc LoL, mundo after rework is an moving wall. He can be kinda immortal (???) in fights. Imagine!
Morgana - I know, new champion. But her 1st abilitie and her ultimate are a very hard CC! She also has an shield that blocks CCs, wich is very OP.
(I'll try to add more champions and keep this section updated!)
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Early game & Teamfights
Caitlyn
's early game is very strong, since her poke with
Headshot
is insane. Don't spam abilities because they have high mana cost. I like freezing the wave most times because you can deny a lot of resouces from enemy laner, and setup an gank for your jungler. Using your freeze, you can setup a slowpush, and prepare a tower dive, that can be the thing you want to have a BIG lead.Â
If you have an agressive play style, you can also pressure the enemy under it's tower, always poking him, to force he lose resouces and going to base or diying. BE CAREFULL with ganks, and keep the map warded. Only do this in easy matchups or if you have a big lead.
The dragon spawn in 4 minuts, so at 3:20 you want to go back to base and get your
Phantom Dancer
. Make shure to push the wave and control the dragon area using your
Yordle Snap Trap
in brushes to don't let the enemy get close.
Before the fight start, try to see if the enemy have any important CC, like
Light Binding
, or very important ultimate like
Encore
and
Chain Of Corruption
. This will change your way to be positioned. Always use your team as an "living barrier" to keep safe and deal damage, since you are REALY squishy. Don't waste your
90 Caliber Net
soon, it's one of your only escape tool unless [flash].
Your focus in a teamfight is the closest enemy champion, who you can shoot without getting hitted back. Things like "the ADC always focus the tank!" or "why the ADC don't focus the enemy Vayne?" will be very often principally in lower elos, but don't care about this. That's why we build thigs like
Black Cleaver
, to have armor penetration to deal damage to tanks too :D!
Also, in fights for objectives like Rift Herald or Dragon, always focus de Herald/Dragon, principally when you have
Mastermind
rune, to guarantee them for your team.
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Mid/Late game
In that point, you want to close the game the earlyest possible, because
Caitlyn
don't scale well. Most ADcarrys should be ahead, unless if you had a really good early game.
After destroying the T1 turret from bot lane, you want to rotate to mid lane. That's because staying avanced in dragon lane is very risky as an ADC, because you need to stay far from your tower.
If nobody is pushin dragon/baron lane, you sould ask help from your jungler/support to go out there and farm. Keep the sidelanes pushed creates an imense map pressure. Pushin a lane before an objective fight can make the fight be 3v5 or, if the hole enemy team go contest the objective, the minions can destroy the turret. Minions are your biggest friend!