[2.5a] Caitlyn Guide - How to blow up your enemies 🎯
How to blow up your enemies 🎯
Pros
- Have the highest aa range in the game
- Easy to learn
- Don't have much counters
- Super versatile with builds
Cons
- Super squishy
- Trash late game if you can't snowball
- Don't have mobility without 3rd abilitie
Caitlyn Build
Best Build Guide for Caitlyn
Item Build Description
Additional information on the items
As starting item, you usually wants to go for Brawler's Gloves for have more damage. You can also start with a Dagger in hard matchups, or Long Sword depending the build you are going to do.
IMPORTANT: Different from the recommended build that Wild Rift provides, please DON'T start with Infinity Edge as your first item! Caitlyn 's main damage is from auto attacks, so priorizing attack speed is important. Phantom Dancer , the recommended first item for this build is 600 gold cheaper and only 12% less gold efficient, so you can close it before first dragon fight.
#1 - Crit Build
I recommend this build to skilled players. If you are new, try out the #3 build.
Phantom Dancer is really strong in Caitlyn, it provides attack speed, crit, and a shield that helps you to survive against assassins and high burst champions.
Infinity Edge is definitely a core item because of it's passive, wich makes Headshot really strong.
Rapid Firecannon is so yummy! Caitlyn already have a long range, combined with this item, you can hit enemyes wile in a safe point. It's really nice against champions like Yasuo or Irelia because they won't be abble to get close from you.
As fourth item, you should go for Wit's End , against AP, or Death's Dance for extra resistance against AD. You can also go for Bloodthirster if you have a lead.
Guardian Angel : you may not reach this point of the game in most times, but ga can be a treat in team fights. You can buy other defensive item in place of it:Â
Buy Mortal Reminder only against heavy healing comps, like Soraka , Darius , or Vayne . If it isn't necessary, you can get Black Cleaver against tanks machups, or Spirit Visage if you need extra magic resist and have healing champions by your side (e.g. Soraka , Sona ).
#2 - Lethality Build
This build is better against squishy comps, please don't do it if the enemy team has 2+ tanks.
Duskblade of Draktharr and Serylda's Grudge are the core of this build. You'll have damage and some armor pen., in case of the enemy team starts building Plated Steelcaps .
After 2.6 updates, you may go for Edge of Night in most of your games. Switch for Wit's End against hard AP or Death's Dance against hard AD.
Caitlyn's Ace In The Hole is VERY important in this build, so you're going to need some hability haste, that can be provided from Black Cleaver . It also gives more armor pen., so at this point your aa will burst squishy champions.
Guardian Angel : you may not reach this point of the game in most times, but ga can be a treat in teamfights.
#3 - Sustain Build
I'm still testing this. Is very usefull in hard matchups and is a good option if you doesn't like #1 build. Test in normal game before going to rankeds.
Blade of the Ruined King grants sustain, attack speed and damage. It's verry expensive but if you have an agressive play style, the extra lifestel is way batter than the early critical chance.
Infinity Edge is definitely a core item because of it's passive, wich makes Headshot really strong.
Rapid Firecannon is so yummy! Caitlyn already have a long range, combined with this item, you can hit enemyes wile in a safe point. It's really nice against champions like Yasuo or Irelia because they won't be abble to get close from you.
[bloodthirster]Â gives you more and more sustain, and also a shield that is so annoying for the enemy team! If you are behind, Phantom Dancer it's a vallueble option.
Guardian Angel : you may not reach this point of the game in most times, but ga can be a treat in team fights. You can buy other defensive item in place of it:Â
Buy Mortal Reminder only against heavy healing comps, like Soraka , Darius , or Vayne . If it isn't necessary, you can get Black Cleaver against tanks machups, or Spirit Visage if you need extra magic resist and have healing champions by your side (e.g. Soraka , Sona ).
#4 - Boots and boots enchantments
Normally, Gluttonous Greaves is the best option, sustain is important for AD carrys. Buying Plated Steelcaps or Mercury's Treads is also an good option depending on enemy composition.Â
For the boots enchantments, [stasis enchant] is the go-to buy against assassins like Zed or Akali . Quicksilver Enchant will be the best buy against CC. If the enemy team doesn't have any of this, you can go for Shadows Enchant to get kill pressure.
Caitlyn Runes
Best Runes for Caitlyn
This rune page works better when doing the crit build. Fleet Footwork is better with the other builds.
• Conqueror is easy to proc, and the damage boost synergizes realy well with Caitlyn 's opressive early game. It also scales nice into late game compared to other runes options.
• Brutal synergizes well with Conqueror . You can switch to Gathering Storm  for more late game presence or Hunter Vampirism for more sustain.
• Hunter Titan grants health and tenacity, both good for surviving in long trades. You can take Loyalty for extra resistance for you and your ally.
• Mastermind will allow you to melt down turrets, and the 120 extra gold are very good for snowballing. Go for Sweet Tooth for a safer lane phase.
I like to use this rune page in hard matchups, but you can also use it with the lethality build to have some sustain at the lane phase.
• Fleet Footwork gives you sustain and ms, both good for have a safer lane phase.
• Brutal adds some damage. Switch for Hunter Vampirism in Miss Fortune or Draven matchups.
• Hunter Titan grants health and tenacity, both good for surviving in long trades. Switch for Second Wind against poke matchups or Bone Plating agains burst machups.
• Mastermind will allow you to melt down turrets, and the 120 extra gold are very good for snowballing. Go for Sweet Tooth for a safer lane phase.
Skill Order
How to distribute skill points
Summoner Spells
When to take which summoners
Combos
Learn how to maximize the champions potential
Simple trade combo. Trust me, it deal a lot of damage, principaly in the Lethality build. You can add an Ace in The Hole for finish the target.
You normally can pull off a kill from this combo. After training, you can deal 3 headshots really fast.
Simple combo if the enemy falls in your trap. This combo can be used even it has minions in front, because Piltover Peacemaker deals full damage to champions that falled in a trap.
A variant of the first combo. The slow of Shadow Enchant combined to the 90 Calibre Net slow can help in chases. Sometimes, it won't be necessary use the ultimate, just finish with some auto attacks.
Flash combo! You can use 90 Calibre Net + Flash to a fast reposition. Use flash after the ability to a faster animation.Â
Caitlyn Matchups & Counters
Detailed information on how to play matchups and counters
Vayne 's range is very low, and her early game is very week. Free lane, just poke her every time she is going for CS.Â
Sinergies
I'll divy this topic in 2 parts: one for support sinergies and other for other lanes in general (principally jungle).
#1 - Supports
• Engage Supports
Engage supports, such as Alistar , Rakan , Thresh , or even Galio synergyzes really well with Caitlyn , because they can play very aggressive. Most of them are also tanks, wich is awsome, since you are very squisssshhy.
• Tank Supports
Another good sinergie, tanks supports can be very usefull. Most of them also have some CC abilitie, like Death Sentence or Concussive Blows that can help an easy Yordle Snap Trap .
• Enchanters Supports
Enchanters supports always provides a good heal/shield, and most of them have good poke in lane phase, due their range. Supports like Lulu , Sona or Nami shine in teamfights, were you want to have a big presence.
• Mage Supports
The baddest sinergies with Caitlyn , they are very squishy as Enchanters ones, but they have another bad point: horible or even none shield/healing. Some of these cases are Lux and Seraphine . Both have good CCs, burst and poke, but very low shielding and healing.
#2 Other lanes sinergies
• Jarvan Iv - He has an nice lvl 2 gank and can get tank at mid game. His Cataclysm can guarantee a kill in most times.
• Galio - Tanks and champions with 2+ CC abilities sinergyzes very well with Caitlyn ! Galio have 3 CCs in his kit ( Justice Punch Shield Of Durand and Hero's Entrance ), wich is alwsome! He also can do tank build and have an map presence ultimate. Sweet!
• Malphite - Similar to Galio , malphite is tank and his Unstoppable Force can change fights. Even it is an jungler, top laner or support malphite, it is verry satisfying having one in your team.
• Seraphine (Mid lane) - Oh guns god! Having a seraphine by your side is soooo funny! She has a huge range and an insane poke. Her ultimate, Encore can change fights, with music power (/≧▽≦)/ !
• Lee Sin - As Jarvan Iv , lee has a huge lvl 2 gank pressure. If you get ganked, it can be an easy FB. He also is verry effective in tower dives.
Honror mentions: Â
Dr. Mundo (mundo rework) - At pc LoL, mundo after rework is an moving wall. He can be kinda immortal (???) in fights. Imagine!
Morgana - I know, new champion. But her 1st abilitie and her ultimate are a very hard CC! She also has an shield that blocks CCs, wich is very OP.
(I'll try to add more champions and keep this section updated!)
Early game & Teamfights
Caitlyn 's early game is very strong, since her poke with Headshot is insane. Don't spam abilities because they have high mana cost. I like freezing the wave most times because you can deny a lot of resouces from enemy laner, and setup an gank for your jungler. Using your freeze, you can setup a slowpush, and prepare a tower dive, that can be the thing you want to have a BIG lead.Â
If you have an agressive play style, you can also pressure the enemy under it's tower, always poking him, to force he lose resouces and going to base or diying. BE CAREFULL with ganks, and keep the map warded. Only do this in easy matchups or if you have a big lead.
The dragon spawn in 4 minuts, so at 3:20 you want to go back to base and get your Phantom Dancer . Make shure to push the wave and control the dragon area using your Yordle Snap Trap in brushes to don't let the enemy get close.
Before the fight start, try to see if the enemy have any important CC, like Light Binding , or very important ultimate like Encore and Chain Of Corruption . This will change your way to be positioned. Always use your team as an "living barrier" to keep safe and deal damage, since you are REALY squishy. Don't waste your 90 Caliber Net soon, it's one of your only escape tool unless [flash].
Your focus in a teamfight is the closest enemy champion, who you can shoot without getting hitted back. Things like "the ADC always focus the tank!" or "why the ADC don't focus the enemy Vayne?" will be very often principally in lower elos, but don't care about this. That's why we build thigs like Black Cleaver , to have armor penetration to deal damage to tanks too :D!
Also, in fights for objectives like Rift Herald or Dragon, always focus de Herald/Dragon, principally when you have Mastermind rune, to guarantee them for your team.
Mid/Late game
In that point, you want to close the game the earlyest possible, because Caitlyn don't scale well. Most ADcarrys should be ahead, unless if you had a really good early game.
After destroying the T1 turret from bot lane, you want to rotate to mid lane. That's because staying avanced in dragon lane is very risky as an ADC, because you need to stay far from your tower.
If nobody is pushin dragon/baron lane, you sould ask help from your jungler/support to go out there and farm. Keep the sidelanes pushed creates an imense map pressure. Pushin a lane before an objective fight can make the fight be 3v5 or, if the hole enemy team go contest the objective, the minions can destroy the turret. Minions are your biggest friend!