[4.3] Kai'sa Guide - Kai'Sa one of the best carries to play
Kai'Sa one of the best carries to play
Pros
- Hard to itemize against you, becaue you can build AD or AP (Hybird build deals AD and AP damage and you get all evolves)
 - insane lategame scaling
 - high burst dmg (even more burst if you build her Hybrid)
 - Can splitpush as ADC, without risk of getting cought out and die in a 1v1 against an assassin or bruiser.
 - Kind of assassin and ADC combinatione
 
Cons
- Has a weak early game
 - Short range ADC
 - Requires good game knowledge (positioning, itemisation)
 - Hybrid build is a bit slower (no fast evolve befor 300 stacks on tear)
 
Kai'sa Build
Best Build Guide for Kai'sa
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            Item Build Description
Additional information on the items
Start
                    
Sapphire Crystal
             if you go for a "Hybrid Build", else start with the 
                    
Long Sword
            
Crit:
Your core objective on this one is to get 
                    
Icathian Rain
             evolved as fast as possible.. commonly its known with 
                    
B.F. Sword
             + 
                    
B.F. Sword
             
After that finish 
                    
Stormrazor
            . Once you have this you got multiple options for your 
                    
Supercharge
             evolve:
-  
                    
Recurve Bow
             + 
                    
Dagger
            : cheapest choice for the evolve. With the bow you can go for a 
                    
Blade of the Ruined King
             or Runaan and the dagger is great for 
                    
Phantom Dancer
             - 
                    
Recurve Bow
             : 
                    
Runaan's Hurricane
             for the heavy front line or melting the backline fast by diving into them with your 
                    
Killer Instinct
             or 
                    
Wit's End
             - 
                    
Stinger
             on the other hand is great if you snowball into the game to build a 
                    
Solari Chargeblade
            . 
As 3rd item you can usually finish 
                    
Infinity Edge
             but if you choose the first option i suggest to finish 
                    
Phantom Dancer
             because with bork and 
                    
Stormrazor
             you tend to have an already high dps, which means: time for a defensive item.
On Hit:
The core objective remains, evolve 
                    
Icathian Rain
             as soon as possible. On this build you rush 
                    
Manamune
             and get 300 stacks on 
                    
Tear of the Goddess
             and 
                    
Vampiric Scepter
             . Second item remains the same 
                    
Blade of the Ruined King
             (it's basically the highest damage item in the game due to the current health damage) and is the base for the evolution of 
                    
Supercharge
             yet again.
After these items and boots you have 2 options:
                    
Void Seeker
             evolve for which you either build 
                    
Nashor's Tooth
             and 
                    
Amplifying Tome
             or 
                    
Riftmaker
            . This option gives you more burst damage (if you hit your ability of) and is great if you are ahead. In case you build 
                    
Nashor's Tooth
             first, you will unlock 
                    
Supercharge
             evolve.
                    
Supercharge
             evolve for which you rush the 
                    
Stinger
             and build then 
                    
Riftmaker
             . This is a more defensiv order due to the unlocked invisibilty. It gets really great with 
                    
Riftmaker
             due to the added on hit damage and omnivamp.
Situational:
| 
                     | it kinda is a lie to say this item is "situational" since i prefer it a lot over 
                     | 
| 
                     | Crit Armor Pen enables bork in a full crit build so chose this over Mortal Reminder if the enemy has no heavy healing champs. | 
| 
                     | I would rarely get this one. Just get it on an AD build if you constantly get targeted by some Malphite + Yasou ult combos, which you wouldnt survive due to the knockup. | 
| 
                     | Reduced damage which is dealt as truedamage over time and removing that + gain a heal in %total hp? Thats awesome. Makes you more durable. Takedowns will come pretty easy lategame so cleansing the DoT will be kinda easy. | 
| 
                     | Crit item that gives you an shield when you drop low on HP... good defensive option when you want the crit and don't like 
                     | 
| 
                     | Extra range for an auto which then gives you an engage with your ultimate. | 
| 
                     | Since this was buffed in 3.1 it is a really considerable addition. The slow might be nice to be able to catch better up to the enemy and land an isolated 
                     | 
| 
                     | I talked about this in the AD section. I consider the item pretty good due to the fact that it gives a high  attack speed, decent magic damage and also (based on your level) high magic on hit damage in addition to your passiv. A nice benefit is lifesteal when on low hp to make you surprisingly tanky. | 
| Since a while i am not a fan of this item because it is pretty bad on Kai'Sa. Yes the upside is it spreads 
                     | |
| 
                     | The classic defensive item for ADC's.. I tend to hate it, because it just delays your respawn. Sure if you die on a DoT effect like brand passiv, a shroom or anything else out of a teamfight to take a objective like baron, this item can save the team fight/secure the objective, if you die in the middle of the enemy team it is basically troll.. so yea i have mixed opinion on this one. | 
| 
                     | Additional lifesteal with an shield which "increases your maximum HP". overall a fine item, which should never fall under your radar. | 
| 
                     | This exists? Actually yea and it has fallen long time under my radar due to the existance of 
                     | 
| 
                     | Must have if you go for the Hybrid build. Magic pen is needed. | 
| 
                     | Hybrid build version of 
                     | 
| 
                     | Ok.. this is an interesting one.. Your passiv ability counts as empowered attacks, so each basic attack to an enemy below 35% hp will crit your on hit magic damage.. if your enemy team runs no tanks get this over void stuff to burst those squishies. Also works well as 
                     | 
| 
                     | Same as what i wrote for 
                     | 
Kai'sa Runes
Best Runes for Kai'sa
                            
                            
                            
                            Use this setup if you play an Crit build
Keystones: 
                    
Lethal Tempo
             is basically a must have. Due to you being able to close gaps quickly to enemies and having a high attack speed you can quickly stack it up.
Dominance: 
                    
Hunter Vampirism
             is a really nice rune for the build because of the early lifesteal you gain. you can exchange it for 
                    
Triumph
             
                    
Brutal
             or 
                    
Gathering Storm
             as you like/dependent on your team. 
                    
Gathering Storm
             is best when you look to scale.
Resolve: In the resolve tree you also got a lot of options. I know that i pick 
                    
Conditioning
             is a bit weird, since wild rift is really fast and 
                    
Adaptive Carapace
             is a good choice earlier. The fact i dont like is about carapace is that you only gain the bonus resistance after you are below 50% hp, 
                    
Conditioning
             gives you these permanent. Against CC heavy comps i would suggest play 
                    
Hunter Titan
            .
Inspiration: I mostly use 
                    
Manaflow Band
             since Kai'sa struggles early with Mana problems, but alternatively 
                    
Nimbus Cloak
             and 
                    
Sweet Tooth
             are great choices.
                            
                            
                            
                            Use this Setup for an Hybrid Build
So since i explained a lot of the runes aready in the AD part i will skip this here and explain the difference why i definitly go 
                    
Gathering Storm
             and 
                    
Manaflow Band
             here (those aren't exchangable, only the Resolve tree is)
                    
Gathering Storm
             gives a more AP than AD. If you go Riftmaker after your 3rd evolve you permanently get more AP from it than AD which therefor increases your burst with [kai'sa:2].
                    
Manaflow Band
             is necessary because of the bonus AD which is added to your 
                    
Muramana
            . Once you finish 
                    
Vampiric Scepter
             and 
                    
Manamune
             is at ~320 stacks, you can evolve your 
                    
Kai'sa
             . I also tested 
                    
Sweet Tooth
             to compare, but i needed 600 stacks on 
                    
Manamune
             to evolve my first skill, and that takes way to long.
Skill Order
How to distribute skill points
                            
                            
                            
                            
                            Summoner Spells
When to take which summoners
Combos
Learn how to maximize the champions potential
                                
                                
                                
                                
                                
                                
                                
                                Ult Engage combo
                                
                                
                                
                                
                                
                                
                                Mid fight combat. This works better if you have 
                    
Solari Chargeblade
             stored with procs
Kai'sa Matchups & Counters
Detailed information on how to play matchups and counters
Her slow and range in lane are annoying but as soon as you hit 5 and play around her ult you win that matchup.
                        Why on-hit/Hybrid Kaisa?
So many people say now "Why going hybrid instead of full AD since you lose crits"
Technically.. you are right, but what if you whole comp is AD? Example: You have a 
                    
Fiora
             top, 
                    
Lee Sin
             jgl, 
                    
Zed
             mid, 
                    
Leona
             Sup and then you as ADC... 
                    
Kai'sa
             ... Well easy for the enemy tanks to just build Armor to block your damage which will make the game way harder for your team. On hybrid build (or on hit) you get a lot of mixed damage due to 
                    
Second Skin
             + all 3 abilities can get evolved, which means the enemy tanks can build pure armor and you just melt them due to the missing magic resistance (also who even expects AP damage on Kai'Sa? thats like the spanish Inquisition)
"Why you lose crits, you still can build Stormrazor > IE for evolve?" - technically... yes, practically on the other hand its horrible. Crit is a state that gains valueable the more % you have and if you don't aim for 100% you waste a lot of damage. If you already plan to go hybrid, build on-hit dmg, because those items don't stack up that much on each other (yes based on each others AS, but thats it)
                        Synergies
This part is still WiP and will be continued.
                    
Leona
             is the first support coming to my mind which pairs well with 
                    
Kai'sa
            . Whenever she engages an enemy with either 
                    
Zenith Blade
             or 
                    
Solar Flare
             the enemy gets marked by 
                    
Second Skin
             and you can follow up with 
                    
Killer Instinct
            . Due to her cc heavy kit 
                    
Leona
             can always peel for you some dive champs like 
                    
Zed
            . You also have a really solid laning phase with her and should be able to run down the enemy lane at 5.
                    
Alistar
              kinda same as Leona.
                    
Thresh
             kinda same as 
                    
Leona
             but i think he is a saver pick due to 
                    
Dark Passage
            . He does not bring as much cc to the table as 
                    
Leona
             but almost the same safety due to his 
                    
Flay
             knockback and the slow of 
                    
The Box
             can give you some space as well. Really good thresh players are able to pull of amazing 
                    
Death Sentence
             and even catch jumping 
                    
Rengar
            .
                    
Blitzcrank
             is sadly a worse version of 
                    
Thresh
            .
                    
Lulu
            , 
                    
Soraka
            , 
                    
Janna
             and 
                    
Nami
             also work really well with you due to your weak early game. They keep you save during laning phase with healing or shielding and have still great peeling options. Heck 
                    
Nami
             is also amazing to play really agressive since 
                    
Tidal Wave
             marks targets for you aswell over long range. 
                    
Sona
             i am kinda unsure about.. she has a great lategame but feels like she offers less to the laning phase ( 
                    
Soraka
             comes with great poke due to her 
                    
Starcall
             winning normally every trade). I also like 
                    
Yuumi
             as support, she offers a lots of stats lategame and is also being able to build 
                    
Morellonomicon
             for anti heal, so you dont have to.
                    
Orianna
             in your team.. you get her ball with 
                    
Command: Protect
             ult into their team (watch out to not lose the ball due to range) and 
                    
Command: Shockwave
             +
                    
Command: Dissonance
              will deal a huge burst of damage.
                    
Braum
             works decent. He doesnt offer much engage options with marks.
WiP
                        ABCD?
https://docs.google.com/document/d/1mxHR2Sm_L5z0FbNrFoC100ALumQ0WA1uubmugaNC2gY/edit
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