by monsieurhelm

[2.2] Ahri Guide (easy to platinum)

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Perfectionist
Patch 2.2
April 17, 2021 23:08
Mid

Ahri Guide (easy to platinum)

Hey guys and girls! I'm looking to give a short Ahri Guide, because i'm playing her a bit different than most other players. Please note that this is NOT a high elo guide, but will being you easily to plat (and maybe beyond?) :D

Pros

  • higher mobility
  • failed skillshots won't matter so much
  • ability to charm multiple targets in one fight

Cons

  • less dps
  • less sidelane-kill-pressure

Ahri Build

Best Build Guide for Ahri

Starting Items
Amplifying Tome
Core Items
Luden's Echo
Awakened Soulstealer
Stasis Enchant
full build vs. squishy enemys
Luden's Echo
Awakened Soulstealer
Stasis Enchant
Infinity Orb
Rabadon's Deathcap
Void Staff
full build vs. healthy enemies
Luden's Echo
Awakened Soulstealer
Stasis Enchant
Morellonomicon
Rabadon's Deathcap
Void Staff

Item Build Description

Additional information on the items

The combination of Ludens Echo and Awakenend Soulstealer gives you a huge powerspike in terms of damage and mobilty, and let's you roam very effectively. Apart from that, because of the low cooldowns you are able to re-engage within seconds, and chase to secure kills that otherwise would have been a close escape.

Ahri Runes

Best Runes for Ahri

Keystone
Electrocute
Electrocute
Domination
Brutal
Brutal
Resolve
Adaptive Carapace
Adaptive Carapace
Inspiration
Hunter Genius
Hunter Genius

Electrocute for the burst damage, and because you can easily force it with Q + AA. 

Brutal for early trades - ahri is a very good snowballer, even more with this build. If you stomp your lane, you can roam and help them win. And because your cooldowns are so low, your a) fast and b) deadly.

Spirit Walker - same arguments as with brutal. You don't want to scale, you wan't to win early and snowball.


Hunter Genius - fits the idea of focusing on ability haste. With HG and a fully stacked Soulstealer you reduce your ult cooldown from around 50 seconds to around 30 seconds - even with armor or magic resist boots.

Skill Order

How to distribute skill points

Essence Theft
Essence Theft - Passive
Orb Of Deception
Orb Of Deception
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Fox-fire
Fox-fire
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Charm
Charm
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Spirit Rush
Spirit Rush
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Flash
obviously.
Ignite
You need ignite for kill pressure, never take anything else!

Combos

Learn how to maximize the champions potential

Orb Of Deception
1st
Auto Attack
AA

Throw your Q on the enemy while he tries to last hit minions, follow up with an auto attack. This will also trigger electrocute, and because you can cast everything through minions you don't have to expose yourself.

Charm
3rd
Orb Of Deception
1st
Auto Attack
AA
Fox-fire
2nd
Auto Attack
AA

typical "enemy got caught by charme" rotation. But remember, your charme is an important self-peel-tool to avoid ganks, so only cast it if you're sure it'll hit.

Spirit Rush
Ult
Charm
3rd
Orb Of Deception
1st
Auto Attack
AA
Fox-fire
2nd
Auto Attack
AA
Spirit Rush
Ult

typical all in if you catch someone of guard. In the later stages of the game your Orb will be nearly off cooldown at the end, which lets you start another rotation.

Charm
3rd
Spirit Rush
Ult

sneaky little way to hide your charm. 

but a) you need to have fast fingers and b) you need to run towards your opponent, otherqise it is hard to hit with mobile controls

Ahri Matchups & Counters

Detailed information on how to play matchups and counters

Katarina
Easy
Katarina
Twisted Fate
Easy
Twisted Fate
Lux
Easy
Lux
Fizz
Medium
Fizz
Orianna
Medium
Orianna
Aurelion Sol
Medium
Aurelion Sol
Yasuo
Hard
Yasuo
Galio
Hard
Galio
Akali
Skill
Akali
Ahri

Ahris Strengths

Ahri is a champ with mediocre burst, mediocre cc, mediocre range and at least high mobility. This doesn't sound extraordinary, but it makes here very versatile. 


With this build you'll boost your mobilty and your cc, because you can use your spells bearl double the amount than with other builds (because of nearly 50% reduced cooldowns). 


Because of that, your able to solo-carry lategame teamfights. You don't need to jump in the backline, oneshot the adc and (worst case) get killed trying to escape. You instead are able to spam your charme, hitting multiple targets in one teamfight. You normally won't be able to instantly 100 to 0 somebody, but your spells are up so fast that you can cast two rotations before they are able to run away.

Ahri

Annotation skill order

-> always skill your charme at lvl 2. 

not only does it help you to punish ur enemys mistakes, but also it prevents you from early ganks.

-> maximize your Orb (first skill), afterwards your fox-fire (second skill) 

Those are your damage abilities, and your charm should be hold anyways in the early game. (Always keep your charme to escape from ganks or punish enemys blunders. Never just throw it around, unless your soulstealer is full, stacked and the cooldown is low)


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