by nekoryuk

[2.2c] Seraphine Guide - Plat Seraphine Mid

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Perfectionist
Patch 2.2c
May 28, 2021 03:04
Mid

Plat Seraphine Mid

General mid guide for seraphine

Pros

  • Can carry in team fights
  • Strong mid-late game
  • Good wave clear
  • Can both pressure and support

Cons

  • Requires teammates for maximum effectiveness
  • Weak early game
  • Little 1v1 potential

Seraphine Build

Best Build Guide for Seraphine

Starting Items
Sapphire Crystal
Amplifying Tome
Core Items
Archangel's Staff
Ionian Boots of Lucidity
Luden's Echo
Rabadon's Deathcap
Hextech Gunblade
Lich Bane
Conditional items
Void Staff
Infinity Orb
Frozen Heart

Item Build Description

Additional information on the items

This build combines high ability haste and ability power with items that empower our basics after using our abilities to maximize the value of our notes.  Until Archangel's StaffArchangel's Staff has transformed into Seraph's EmbraceSeraph's Embrace , and you have Ionian Boots of LucidityIonian Boots of Lucidity you are fairly weak, your biggest power spikes com after Luden's EchoLuden's Echo and Rabadon's DeathcapRabadon's Deathcap . Hextech GunbladeHextech Gunblade provides sustainability through lifesteal and provides utility from it's slow all while getting us more value from our basics. Lich BaneLich Bane gives another boost to ability power and empowers our basics even more.

Seraphine Runes

Best Runes for Seraphine

Keystone
Electrocute
Electrocute
Domination
Weakness
Weakness
Resolve
Second Wind
Second Wind
Inspiration
Hunter Genius
Hunter Genius
Keystone
Fleet Footwork
Fleet Footwork
Domination
Weakness
Weakness
Resolve
Second Wind
Second Wind
Inspiration
Manaflow Band
Manaflow Band

This build has better sustain but does less damage, if you use this build [mana crystal] is a viable starting choice, farm and poke in lane and out sustain.

Skill Order

How to distribute skill points

Stage Presence
Stage Presence - Passive
High Note
High Note
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Surround Sound
Surround Sound
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Beat Drop
Beat Drop
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Encore
Encore
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Flash
Heal
Ignite

Combos

Learn how to maximize the champions potential

Surround Sound
2nd
Beat Drop
3rd
High Note
1st

Use with one bar so that Beat DropBeat Drop echos. Use the speed from Surround SoundSurround Sound to get in range to stun. 

Seraphine

Overview

This utilizes our high ability haste to build notes quickly, always try to make sure to weave autos between abilities to get value from your notes. This is especially important in team fights.  Always try to engage a fight with an ally unless ahead, you get the most value from I'm your abilities with Ally's around.  This means roaming for fights us preferable to engages in lane.

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