[2.4] Pantheon Guide - PANTHEON FULL IN-DEPTH JUNGLE GUIDE
PANTHEON FULL IN-DEPTH JUNGLE GUIDE
Pantheon Build
Best Build Guide for Pantheon
Item Build Description
Additional information on the items
PLEASE NOTE: this build requires extreme micro management of your Mortal Will . Always use Shield Vault as an empowered ability when you have full stacks of Mortal Will . This will proc Blade of the Ruined King , Black Cleaver passives and the Conquerer rune to deal a huge amount of damage.
Please see the combos page for more info
Starting item:
§ Long Sword you need the extra AD to help clear camps. Your camp clearing is weak.
Full Assassin Fighter Build:
§ Blade of the Ruined King bonus damage and attack speed and it synergies perfectly with Shield Vault when it is empowered. It procs both passives and is excellent for executing low health enemies with a simple combo 1.
§ Black Cleaver nice health boost, damage and ability haste. This item combined with Blade of the Ruined King again makes empowered Shield Vault very strong in both ganks and team fights.
§ Boot Choices: depending on enemy team comp. Plated Steelcaps or Mercury's Treads . For the final upgrade I recommend Protobelt Enchant to catch someone with Shield Vault or If you are going extremely aggressive you can try Glorious Enchant .
§ Guardian Angel more damage and basically an extra life. You can take more risks in team fights or even bait our the enemy team during objectives.
§ Sterak's Gage makes you very tanky and helps with damage which you lack in the late game. Also provides a nice shield when you get below 35% health. Makes you really hard to kill in teamfights combined with Guardian Angel
Situational/Last items:
§ Youmuu's Ghostblade can be taken instead of Blade of the Ruined King . Provides lots of early damage and movement speed.
§ Mortal Reminder good item combined with Black Cleaver if going into heavy enemy tank composition. Will help you and your team shred through tank Armor.
§ Frozen Heart a good tank item when going into multiple ADC's (jhin dragon lane, vayne solo, kaisa mid) reduces thier attack speed making it easier for your team to take them down with little damage done.
Pantheon Runes
Best Runes for Pantheon
Conquerer: synergises perfectly with Blade of the Ruined King and Black Cleaver when used correctly with Mortal Will and Shield Vault .
Triumph: extra damage to low health targets + health regen upon takedown. This is extremely useful late game to stay alive as the team meat shield.
Hunter Titan: more health + tenacity. As a team utility jungler you need to soak damage as much as possible while providing stuns.
Mastermind or pathfinder: mastermind because you really need that extra damage VS objectives like dragon or rift herald. Path finder if you want that extra move speed in jungle to gank faster
Skill Order
How to distribute skill points
Summoner Spells
When to take which summoners
Combos
Learn how to maximize the champions potential
Standard lvl 3 gank/poke. Make sure you always use Shield Vault with Mortal Will as this will instantly give you 3 stacks more of Mortal Will . Auto x 2 and you will get an empowered Comet Spear to execute low health enemies(usually below 20% health) you can then back off with Aegis Assault if you need your teammates to finish them off.
Team fight combo. This is used engage from a distance. Ult in to deal damage to everyone within the blast area. Shield Vault onto the highest priority target. Try to finish then yourself or let your team do the rest.
MEAT SHIELD: This is used to bait the enemy into attacking you. Then use Aegis Assault to soak all the incoming damage while your team runs them down. You get a movement speed boost at the end of Aegis Assault to "tactically retreat"
Pantheon Matchups & Counters
Detailed information on how to play matchups and counters
Can easily stun you will Bandage Toss leaving you vulnerable to being cut down by the enemy team. Try to avoid his Curse Of The Sad Mummy then come in to help and stun.
You cannot 1v1 any enemy jungler. They will easily cut you down.
Jungle pathing
Always start blue buff. You struggle to clear camps and the health regen is a must.
Blue Buff - > red Buff - > raptors - > scuttle - > gank
This is your standard clear path. There are no alternatives.
Ganking
Always make sure you have Mortal Will at full stacks and refer to my combos page for maximum damage output and correct team fight maneuvering.
Always try to gank low health enemies as your Comet Spear can quickly execute low Health targets.
However if you have strong teammates in that lane you can quickly use Shield Vault to lock them down for your team. Wait for them to get low health and use Comet Spear to finish them off.
Game Guide
NOTE: You need to snowball hard early game to get ahead, make sure you are involved in most of, if not all kills/assists. You are a utility jungler
Early Game: focus on ganking as this is really your only purpose playing pantheon. Run in, stun, do damage/kill get out. Extended team fights are not recommended as you are very vulnerable early game.
Mid Game: focus on farming, team fights and securing objectives. You need to be at every team fight stunning as much as possible and soaking damage.
Late Game: any damage advantage you had is now firmly gone. You can still execute low health enemies but you cannot 1v1. You need to focus on ulting correctly. Stunning and soaking as much damage as possible.
Pro's and Con's
Pro's:
§ Comet Spear can execute low health targets
§ Aegis Assault can soak all incoming damage from the direction you activate it in for 1.5 seconds.
§ you have an almost global ultimate
Con's:
§ low health/squishy
§ no escape if you get caught out
§ you are extremely vulnerable to damage from behind during Aegis Assault
§ your Grand Starfall can be canceled by the enemy with CC or knock ups.
Tips and tricks
§ your empowered Shield Vault automatically gives you 3 extra stacks of Mortal Will 2 x auto attacks will give you an empowered Comet Spear
§ you can use your Grand Starfall to quickly teleport out of danger. I.E getting caught out. Quickly activate your ult to a safe area. 9/10 times you will get out before the enemy can kill you.
Remember your ult can be canceled by cc or knock ups.
STEALING OBJECTIVES
This takes practice and perfect timing however:
If you ult into the dragon or baron pit so you will arrive just as it can be smited, you will knock back all enemies then stun the enemy jungler with Shield Vault . You can then smite the objective and steal it for your team.
You will probably die of you don't have flash to get out.
Wild Rift Glossary
A few league terms explained:
Item Synergy: how well an item works with your champion to maximize damage, ability power and roam potential.
Champion synergy: how well champions complement each other's abilities. Example Malphite and Yasuo. Ashe and Braum or Lulu and Jinx.
Obj: objectives AKA neutral objectives such as Dragons, rift herald or Baron Nasher
Gank: when you or one of your teammates goes to a lane and surprise engages the enemy using cc or pure attack damage to kill the enemy with your teammates. You can also let one of your teammates bait an enemy into following them then surprising them from a bush to kill them.
Roam potential: how quickly you can move across the map to a specific area or lane.
Map control: the ability to control fight outbreaks or enemy roams. Example: stopping the mid laner or jungler from roaming to your dragon laners to group attack them.
Roaming: leaving your lane or jungle to team fight other lanes. Example: yasuo leaves mid and roams to baron to group on enemy baron laner to kill them.
CC: Crowd control - the ability to stun or knock up multiple enemies. Example Cyclone , Glacial Fissure , Grand Entrance or Light Binding
Remember more cc = more GG
Why Listen to Me?
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