by EueTommygun

[2.4b] Jhin Guide - Jhin S+ Tier Patch 2.4b Build

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Perfectionist
This Guide still is a bit new, you can try to experiment a bit and replace the sustain/healing items like bloodthirster or deaths dance with something else (you can always go full Crit but I don’t recommend so for this patch 2.4b). I hope you enjoy my guide and good luck in ranked. :)
Patch 2.4b
September 12, 2021 02:27
Bot

Jhin S+ Tier Patch 2.4b Build

This is an S+ Tier Jhin Build/Guide

Pros

  • Sustain
  • Good into late game
  • Great for 1v1 situations
  • Eventually 1v9 potential with 4-5 item spike

Cons

  • less mobility
  • Team reliant
  • Takes quite a bit to scale

Jhin Build

Best Build Guide for Jhin

Main Build
Infinity Edge
Bloodthirster
Quicksilver Enchant
Stormrazor
Mortal Reminder
Rapid Firecannon
VS Burst
Infinity Edge
Death's Dance
Stasis Enchant
Phantom Dancer
Mortal Reminder
Rapid Firecannon
Core Items
Infinity Edge
Rapid Firecannon
Mortal Reminder
Boots of Swiftness
Situational
Serylda's Grudge
Mercury's Treads
Plated Steelcaps
Guardian Angel
Youmuu's Ghostblade
Essence Reaver

Item Build Description

Additional information on the items

Wild Rift 2.4b - S+ Tier Jhin Build/Guide

Jhin Runes

Best Runes for Jhin

Keystone
Fleet Footwork
Fleet Footwork
Domination
Champion
Champion
Resolve
Hunter Titan
Hunter Titan
Inspiration
Sweet Tooth
Sweet Tooth

Great against heavy cc, you have very high mobility the extra heal is great and of course this is the main Jhin rune for this patch, but I recommend still trying the other runes as mentioned.

Keystone
Electrocute
Electrocute
Domination
Champion
Champion
Resolve
Bone Plating
Bone Plating
Inspiration
Sweet Tooth
Sweet Tooth

Take this runes into lane bullies like Draven, Lucian... against any champion you feel might be an very aggressive laner.

Keystone
Conqueror
Conqueror
Domination
Gathering Storm
Gathering Storm
Resolve
Adaptive Carapace
Adaptive Carapace
Inspiration
Sweet Tooth
Sweet Tooth

This runes are only best suited against 2 or more tanks. 

Skill Order

How to distribute skill points

Whisper
Whisper - Passive
Dancing Grenade
Dancing Grenade
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Deadly Flourish
Deadly Flourish
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Captive Audience
Captive Audience
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Curtain Call
Curtain Call
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Barrier
Only If support take heal
Flash
Always Flash :)
Heal
If support take either exhausted or ignite
Exhaust
Against lane bullies, but keep in mind to ask your support to take ignite

Combos

Learn how to maximize the champions potential

Dancing Grenade
1st
Deadly Flourish
2nd
Curtain Call
Ult
Captive Audience
3rd

Q into W - W into R - R into E point of view 

Q-W-R-E

Jhin Matchups & Counters

Detailed information on how to play matchups and counters

Miss Fortune
Easy
Miss Fortune
Ashe
Easy
Ashe
Jinx
Medium
Jinx
Vayne
Medium
Vayne
Tristana
Medium
Tristana
Varus
Hard
Varus
Ezreal
Hard
Ezreal
Kai'sa
Hard
Kai'sa
Lucian
Skill
Lucian
Draven
Skill
Draven
Jhin

Some talk about my Guide

Jhin is a scaling ADC who starts dealing good  damage and ends up 2-3 shotting an adc in the late game, be careful against aggressive laners in the early laning phase and only trade as the enemy ADC makes mistake, try to punish so much you can and farm a good amount of cs. What you can do is all in with a cc support, when they stun immediately go for your W ability to get them rooted for about 5-6 seconds to bursting them down, also keep in mind that you have 4 bullets so try to predict the situation and try to not waist the 4th bullet.

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