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by SilverNova
[2.3] Garen Guide - Garen ~ The Might of Demacia
Garen ~ The Might of Demacia
How to spin2win and roll all over your opponents for easy LP gains with Garen. Top lane guide but can be used mid lane too!
Garen Build
Best Build Guide for Garen
starter items
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first recall
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Bruiser Build (Tank)
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Bruiser Build (AD)
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flexible items
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Item Build Description
Additional information on the items
Starting Items
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Long Sword to help you last hit which you will later build into Black Cleaver (BC).
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Cloth Armor against hard ad match ups like Zed
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Ruby Crystal against hard ap match ups like Akali
First Recall
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Phage is the first item you buy. It gives you health, attack damage and movement speed which is perfect for Garen
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Kindlegem is the second item, which you only buy for BC.
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Boots of Speed is a recommended purchase either before or after you finish off BC to get you that extra mobility
Bruiser Build (Tank)
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Black Cleaver is standard first item on Garen as it gives AD Penetration, and AD alongside some health and movement speed when dealing damage to opponents. This is very useful because you will be building into a bruiser which needs AD and health. On top of that, the passive makes it easier for you to stay on top of enemies with your
Judgment which you will use most of the time during trades.
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Glorious Enchant is used for engaging team fights. You use it along with
Decisive Strike to gain massive movement speed, and then slow everyone around you when you hit someone. Very useful.
- [Sterk's Gage] gives you a lot more sustain, and a shield which the enemies might not expect. Lets you live longer, and escape team fights if you get bursted by an assassin.
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Dead Man's Plate is where you power spike. It gives you even MORE movement speed, armour and health. By now you should be flying across the map like an unstoppable killing machine.
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Randuin's Omen is bought to let you survive longer in team fights. ADCs will probably hit you a lot, and so will other bruisers in the top/jungle. This item makes them all weaker
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Spirit Visage as a final item is bought to give you some magic resistance as most of your items grant you armour. It also heals you more with the help of your [garen:passve]
Bruiser Build (AD)
-
Black Cleaver is standard first item on Garen as it gives AD Penetration, and AD alongside some health and movement speed when dealing damage to opponents. This is very useful because you will be building into a bruiser which needs AD and health. On top of that, the passive makes it easier for you to stay on top of enemies with your
Judgment which you will use most of the time during trades.
-
Youmuu's Ghostblade gives you AD, Penetration and Movement Speed which is super useful for engaging fights, returning to lane and roaming. This is your first early power spike.
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Glorious Enchant is used for engaging team fights. You use it along with
Decisive Strike to gain massive movement speed, and then slow everyone around you when you hit someone. Very useful.
-
Death's Dance is bought for more sustain, which will allow you to heal with
Judgment and also transform all damage into a 3 second bleed which will give you time to gain health back with lifesteal, honey fruit or your
Courage
- [Sterk's Gage] gives you a lot more sustain, and a shield which the enemies might not expect. Lets you live longer, and escape team fights if you get bursted by an assassin.
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Dead Man's Plate is where you power spike. It gives you even MORE movement speed, armour and health. By now you should be flying across the map like an unstoppable killing machine.
Flexible Items
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Trinity Force can be bought alongside
Black Cleaver if you are a very experienced Garen player. It gives you a little bit of everything and empowers your
Decisive Strike which can turn a couple of fights
- [sunfire cape] is bought as first item if you want to go 100% full juggernaut Garen
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Thornmail is taken if the enemy team has full AD, meaning no mages or champions with ability power
- [warmong's armor] can be taken if you are in a tough lane. It will let you regenerate health when you are out of combat and have over 2,500 maximum health, which will save you time, gold and experience by letting you stay in lane instead of recalling and running back. Also useful in long team battles where you can run out, regenerate and run back in.
Garen Runes
Best Runes for Garen
Keystone
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Grasp of the Undying
Domination
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Triumph
Resolve
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Hunter Titan
Inspiration
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Mastermind
Grasp of the undying to get you extra health, and it also restores 2% which is very useful in team fights. Stacks fast with
Judgment
Triumph for assassination. Deal extra damage to low hp targets which works great with
Decisive Strike
and
Demacian Justice
Hunter Titan is highly useful against teams with CC. Otherwise you can take Regeneration
Mastermind is really the only useful rune here. You can take sweet tooth if you have a rough lane, or pack hunter if you engage a lot in team fights.
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Triumph for assassination. Deal extra damage to low hp targets which works great with
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Hunter Titan is highly useful against teams with CC. Otherwise you can take Regeneration
Mastermind is really the only useful rune here. You can take sweet tooth if you have a rough lane, or pack hunter if you engage a lot in team fights.
Keystone
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Electrocute
Domination
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Brutal
Resolve
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Hunter Titan
Inspiration
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Pack Hunter
Electrocute for a more bursty playstyle.
Brutal is useful for that early AD and Penetration
Hunter Titan for health and tenacity so you have less stun timers
Pathfinder for super fast roams
Brutal is useful for that early AD and Penetration
Hunter Titan for health and tenacity so you have less stun timers
Pathfinder for super fast roams
Keystone
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Conqueror
Domination
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Gathering Storm
Resolve
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Conditioning
Inspiration
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Sweet Tooth
This is more of a "scaling" build.
Conquerer toquickly get AD in team fights while using
Judgment
Gathering storm to scale. Can replace with Brutal for a bit more early impact
Conditioning is good to get more protection against ap/ad in mid game
Sweet tooth to survive early game and get extra gold. Can be replaced with Mastermind if you have a good team or pathfinder for faster roams
Conquerer toquickly get AD in team fights while using
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Gathering storm to scale. Can replace with Brutal for a bit more early impact
Conditioning is good to get more protection against ap/ad in mid game
Sweet tooth to survive early game and get extra gold. Can be replaced with Mastermind if you have a good team or pathfinder for faster roams
Skill Order
How to distribute skill points
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Perseverance
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Decisive Strike
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Courage
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Judgment
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Demacian Justice
Summoner Spells
When to take which summoners
Flash
Always take flash.
Ignite
Ignite becomes there is no other rune that is useful for top. Especially for Garen where you have kill pressure with [garen:1]+[garen:ult]
Garen Matchups & Counters
Detailed information on how to play matchups and counters
Rush
Black Cleaver
to cut his armour and
Spirit Visage
as 2nd item to counter his magical damage. Also recommend getting
Mortal Reminder
if they have another tank. But generally this lane is in your favour.
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How do I lane?
Ranged Matchup
- Wait until level 2 before you start trading
- Take advantage of your
Perseverance by staying away from the enemy, even if you miss CS
- Only farm by last hitting. After level 13 you can freeze your lane by taking damage from minions before they crash into your turret if the laner isn't there and you lost the lane.
- Call for help, or help your mid/jungler
- Not getting kills is not losing lane. Stay 0/0/0 but keep the enemy 0/0/0 too.
Melee Matchup
- Against easy matchups, just use Q+W+E every single time and then back off
- Against hard matchups, do as with ranged matchups
Split or Team?
- If your team is winning but you lost; Group with your team. Engage or protect the carries.
- If your team is winning/losing but you won; Go and splitpush. Mute if they are flaming, and tell them you will splitpush. Put wards, and make sure you don't die to enemy laner or jungler. Leave when you see enemies coming to you, or if they are missing from mini-map. Try to take down the first turret, take herold and then push down the 2nd turret. If you manage to do this, mid and jungle will come to you. At this point you can try to 1vs2 or 1vs3 if you are really ahead, or group with your team and focus on drakes/barons and getting your team ahead.
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3 years ago
THANKS!
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4 years ago
thanks for the guide.. your guides are amazing. please make more guide for other heroes. your guides are very helpful
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4 years ago
If you have any questions or suggestions, ask them away or send a message to SilverNova#5932! Thanks!
Show Replies
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4 years ago
Hey SILVERNOVA! Thanks for the awesome guide it helped me a lot! Could you please update the matchup counter tips? Heroes like kennen and even Darius are missing. Thanks!