[2.1a] THE OTHER OLAFS ARE WRONG - CHEESE OLAF GUIDE!!
THE OTHER OLAFS ARE WRONG - CHEESE OLAF GUIDE!!
Olaf Build
Best Build Guide for Olaf
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Item Build Description
Additional information on the items
๐๐ก๐ ๐๐ฎ๐ข๐ฅ๐ย ย
Trinity Force
is a must, as with any AD auto attack based bruiser, you want
Black Cleaver
or
Trinity Force
for the stats and passives it provides.
Glorious Enchant
in my opinion is the best enchant you can get, the other enchants either become a stacking effect (
Quicksilver Enchant
&
Ragnarok
or
Shadows Enchant
&
Undertow
). On top of this it can be used in scenarios where
Undertow
misses or is out of reach.
Sterak's Gage
in my opinion is one of the most overlooked items. Giving you 30% Tenacity when you're low (after you've used ult in a decent amount of fights) and 50% base AD increase is a lot bigger than people realize, especially when you take into account the additional AD from
Ragnarok
and the synergy with
Berserker Rage
. It also provides +400 Max HP so you'll be sitting at +600 HP with your 2 item spike.
Guardian Angel
is next, just a very abusable item, letting you finish a fight you started if you couldn't, I think its the most OP item in the game this patch (extra life is worth so much in a game you fight a lot), each death it technically is saving you 400+ gold from the enemy, Including the stats on it it doesn't really become value for a few deaths but I think it values itself after 2 deaths and gaining 2 kills after Resurrection, but that's after just doing napkin math so not too sure on that. Either way very strong purchase this patch I expect it to get nerfed in 1.2.
Spirit Visage
has inbuilt synergy with
Vicious Strikes
, also provides the necessary stats to not get insta-killed by an AP Champ.ย
Randuin's Omen
is just a safe last item. Most hyper carries will be dealing crits or lots of attacks so omen helps, you also can get
Thornmail
here if you don't think you need Omen.
๐๐ต๐ฉ๐ฆ๐ณ ๐๐ถ๐ช๐ญ๐ฅ ๐๐ข๐ต๐ฉ๐ดย
Mercury's Treads
when verse 3+ AP.
[Ninja Tabi] when verse 3+ AD.
Olaf Runes
Best Runes for Olaf
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Weakness works with
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Hunter - Titan for most efficiency out of the slot since you will be roaming and getting kills in multiple lanes
Mastermind for objective control
Skill Order
How to distribute skill points
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Summoner Spells
When to take which summoners
Olaf Matchups & Counters
Detailed information on how to play matchups and counters
When you both are on 1 item Gragas' first ability rotation should put you on low health but shouldn't kill you, this is your first spike in the match up and you need to push leads wherever you can to keep ahead, he can use
Explosive Cask
to try and peel himself or a teammate from range.
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VERIFICATION OF THE BUILD
As you can see here I have a 75%ish WR on Olaf, although it is only 19 games due to me being an ADC main I have talked about this build with many other players and weighing the pros and cons of the build and we have come to the conclusion that this is the better build / level up process for patch 1.1 Olaf.ย
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ABILITY 1 OR 3
Having a quick look at the images above you can see that
Reckless Swing
scales with AD where as
Undertow
scales with bonus AD. What this means is that the total AD value is taken from all sources, like runes, items, base stats etc. Bonus AD is only taken from items, runes and ability buffs. Due to this it actually is smarter (and faster as I will show below) to max
Reckless Swing
first. giving it a 3 second lower cooldown and giving it more stats before you build your items means by the time you level up
Undertow
as well you will have the Bonus AD for it already.
Reckless Swing
is an absolutely crazy ability, with your attack speed from
Trinity Force
and
Vicious Strikes
it really feels like a 4-5 second cool down.
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OLAF ULT SYNERGIES
So another reason to level
Reckless Swing
first is for the synergy from the bonus AD with
Ragnarok
. As it stands right now you're gaining 40 bonus AD at level 9, with a level 3
Undertow
you're dealing 270 dmg slow on repeat if you're able to keep picking up axes, this combined with a 4-5 second cd ~350-450 damage
Reckless Swing
you're going to be 1v1ing and running down anyone you desire.
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Jungle Pathing
I personally do the following path:
Reckless Swing
>
Undertow
>
Vicious Strikes
Red > Chickens> Wolves > Blue > Gromp > Scuttle*
This path gave me an in-game timer ofย
1:47
Undertow
start red (127 second clear, solo)
1:39
Reckless Swing
start red (119 second clear, solo)
You must position yourself on Chickens and Wolves that
Reckless Swing
hits the little ones as well, this makes you mid health that you can utilize
Berserker Rage
and keep healthy enough that if you get invaded you should still be able to pop smite for bonus health and 1v1 or 2v2.
You can leave Gromp if you dont have the time.
* Did not do scuttle in the timed runs
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Key Terms
As with any guide, if you have any questions or would like to discuss some things you can reach out to me on Discord: Paz#0737 or on my discord here: https://discord.gg/xp99TDD75j
- Rush: Build / do ASAP, no matter the circumstances.
- Skirmish: Smaller fight, think of it as a team fight but no one commits all resources to it.
- Pressure: To create pressure is to do something that forces your opponents to react.
- HPT: High Priority Target, usually the opponents carry.
- Immobile: A character with no gap-closers.
- Gap-closers: Abilities like
Arcane Shift ,
Shuriken Flip , [Kaisa:4] . Abilties that can close the gap by dashing / increasing movement speed.
- Engage: The act of starting a fight, usually with an ability that provides CC.
- CC: Crowd Control, Abilities that displace an enemy or stop them using abilities.
Deadly Flourish ,
Apprehend ,
Decisive Strike ,
Unstoppable Force .
- AD Carry: An enemy that builds Attack Damage.
- AP Carry: An enemy that builds Ability Power.
- Combo: Your champions expected combo.
Pulverize >
Headbutt / ย
Silver Bolts > (AA) >
Tumble > (AA).
- Cancel: To cancel a champions ability means to stop it as it is channeling. For example
Bullet Time and
Curtain Call is a channeled ability and can be stopped by using CC during her cast, or by using CC during
Headbutt will stop him from travelling the full distance. Keep in mind not all channels can be cancelled, for example ย
Arcane Shift .
- Effective Health: Effective health is the durability of a champion, taking into account their health as well as their armor, magic resist, any regeneration they could have as well as any shields.
- X-Factor Play: A play that turns a losing fight into a winning fight.
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