[3.2a] Sett Guide - "The boss is here. Hold your applause." (Updated)
"The boss is here. Hold your applause." (Updated)
Pros
- A strong tank
- Only a few champs can counter him in wr
- Have a high chance to get up ahead after getting behind
- Strong in early
- Split pusher
Cons
- Low movementspeed
- One of the biggest counter for him is cc
- Long ability cooldowns
- Not that good at chasing
Sett Build
Best Build Guide for Sett












Item Build Description
Additional information on the items
- Starting Item
-
Long Sword The first item for Sett plus
Brutal you will get more AD for early trade.
-
Ruby Crystal Also good for Sett to get an early Hp advantage since he has good damage in early game.
- Haymaker Enhancer
-
Black Cleaver You can buy
Trinity Force because it is good for Sett to enhance his basic attack more but
Black Cleaver is alot cheaper and it also enhance your attack by reducing enemy champ's armor.
Black Cleaver gives you 20 Ability Hastes to reduce Sett's CD and 350 Max Health.
-
Sterak's Gage It gives you additional 50% base AD and 400 Max Health. It also good when you are getting gank. When your Hp drop to 35% you will get a shield that equals to 75% bonus Hp that will also enhance the damage of
Haymaker .
-
Divine Sunderer In the latest patch
Death's Dance got reworked, they change Hp to Armor and since armor can delay getting grit I change it to
Divine Sunderer . 20AD but it has 400Hp so this item is still good because Hp scale Sett's
Haymaker too and also additional enhancement for
Knuckle Down .
-
Edge of Night I highly recommend to use this Item because it makes you immune to CC . It also gives you 250 Max Health and 50 AD .
-
Warmog's Armor Lastly this is one of the best armor you can use for Sett. It gives you 700 Max Health, 200% Health Regen and 10 Ability Hastes. Having so much health for Sett Is really good.
- Boots and Enchants
Boots
-
Ionian Boots of Lucidity for additional Ability Hastes.
-
Boots of Swiftness for 10 more movement speed.
Enchants
-
Protobelt Enchant for chasing enemy and additional combo.
-
Gargoyle Enchant for late game tanky Sett and also good for clash. Activating
Gargoyle Enchant will increase your Hp by 65% but activating it while there are 3 or more enemy champions nearby your Hp will increase by 130% instead.
- Default Full Build Stats
- Activated
Gargoyle Enchant Stats
- Activated
Gargoyle Enchant while 3 enemy champions are nearby Stats
Sett Runes
Best Runes for Sett




- Runes for Sett
-
Grasp of the Undying for additional Hp and regen or
Conqueror with the combination of
Black Cleaver you can make a great damage.
-
Brutal for early damage.
-
Hunter Titan for extra Hp you got per unique enemy champion takedowns and tenacity to reduce enemy mobilizing time.
-
Hunter Genius extra Ability Hastes you got per unique enemy champion takedowns. You can go for
Sweet Tooth for more Health and additional gold when picking.




Support Sett Runes
Skill Order
How to distribute skill points





Summoner Spells
When to take which summoners
Combos
Learn how to maximize the champions potential





Just a simple combo, level 1 combo






2nd simple level 2 combo
(tips: the enemy will get stunned if there is an enemy minion or enemy champion each side of your
Facebreaker
,just make sure they will get pulled at the same time using your
Facebreaker
)





Reminder when to use
Haymaker
: Use it only if you have atleast a half bar of grit or full grit to get a huge amount of barrier and to deal more damage.







Full combo with [flash]







Full combo with
Protobelt Enchant







Same as the Combo #4 Just use
Facebreaker
before flash
Sett Matchups & Counters
Detailed information on how to play matchups and counters
I did an experiment if Garen can takedown Sett because of his
Courage
that gives him extra armor and
Decisive Strike
that can disable champions ability but Sett don't need to use his ability even just for a second. You just have to let Garen damage you and just punch him and after the disable you can now use your ability. Your only problem is his
Demacian Justice
but atleast you got so much grit from him you will get a large amount of barrier to use as a shield if he use his
Demacian Justice
.

Sett's Build Origin
The build that I used for Sett (Haymaker Enhancer) is actually based on one of the famous build. "Mathematically Correct Sett Build" . This build ignores armor and magic resistance and using only Ability Hastes , Hp , AD and etc. The original build has Goredrinker,
Ionian Boots of Lucidity
,
Sterak's Gage
,
Black Cleaver
, Titanic Hydra and
Warmog's Armor
but since there are no Goredrinker and Titanic Hydra I replaced Goredrinker with
Divine Sunderer
because just like Goredrinker
Divine Sunderer
gives AD, Ability Hastes and Hp and Titanic Hydra with
Edge of Night
that gives AD and Hp.
Mathematically correct Sett full build enhanced the 2nd skill
Haymaker
and can deals 2k+ True Damage (if full grit) but my build can only make
Haymaker
deals 1k+ True Damage (if full grit) but it is still good just like the pc build.
Check this channel to understand more about Mathematically correct Sett
link: https://youtu.be/NXrbq3OFcWk

Sett's Ability
- Passive:
Pit Grit - Sett's attack alternate between left and right punches. Right punches follow the left quickly and deal an additional 6 pysical damage (6 + 50% bonus AD).
Sett will reset back to a left punch if he does not do a right punch within 2 seconds of doing a left punch. The Attack Speed of a right punch is 8 times that of a left punch.
- 1st Skill:
Knuckle Down (cd:9.5s) - Sett itches for a fight, gaining 30% Movement Speed enemy champions for 1.5 seconds. Additionally empowers the next two attacks to deal an additional 10 plus 1.57% (1%+0.01%AD) max health pysical damage.
The additional damage is capped at 200 against monster.
- 2nd Skill:
Haymaker (cd:16s) -
- Passive: Stores 100% of damage taken as a Grit, up to 305 (50%Hp). Grit decays quickly 4 seconds after the damage was taken.
- Active: Consumes all Grit, gaining a 100% Grit consumed shield decays over 3 seconds. Sett then delivers a massive punch, dealing 80 plus 25% (25% + 0.1%bonus AD) Grit consumed true damage to enemies in the center (max 157 damage). Enemies not in the center instead take pysical damage.
- 3rd Skill:
Facebreaker (cd:14s) - Smashes enemies on either side into each other, dealing 85 pysical damage (50 + 60%AD) and slowing them by 50% for 0.5 seconds. If Sett grabbed atleast one enemy on each side, all enemies are stunned for 1 second.
- UTL:
The Show Stopper (cd:80s) - Grabs an enemy champion and suppresses them as he carries them forward, then slams them into the ground, dealing 200 (200 +100% bonus AD) plus 40% Health pysical damage to sorrounding enemies and slowing them by 99% for 1 second. Enemies take less damage the further they are from where Sett lands.

Ability cd per level
- Skills
-
Knuckle Down - 9.3s, 7.8s, 6.3s, 4.9s
-
Haymaker - 15.6s , 14.1s, 12.7, 11.2
-
Facebreaker - 13.7s, 12.2s, 10.7s, 9.3s
-
The Show Stopper - 78s, 63.3s, 58.5s

Some terms I used
CC: (Crowd Control) - Abilities that stopping you from controling your champion and disabling your ability. Some examples of different types of cc -> stun, airborne/knock up, charm and etc.
AD: (Attack Damage) - Type of damage that are usually used by adc(attack damage carry) and champions that has ad skills.
AP: (Ability Power) - Type of damage that are usually used by ap champions or champions that has ap skills.
CD: - Cooldown
Ability Hastes: - The ability that reduces cooldown of champion's skills.
Vamp: (Vampirism) - Also known as lifesteal. It only works if you hit or damage an enemy and it will restore some of you missing hp. (The hp you will gain is based on how many vamp percentage you have)
Hp: Health Points

End
Thank you for reading my Sett guide I hope it helps you understand Sett much better. Have fun using Sett in rift...