[4.0a] Gwen Guide - Intro to Gwen: The Only Guide You'll Need
Intro to Gwen: The Only Guide You'll Need
- Wins against Tank matchups
- Potential to 1v9 in the late game
- Viable in both Top and Jungle
- Struggles against Bruiser matchups
- Requires time in order to scale
- Requires decent understanding of matchups
Best Build Guide for Gwen
Item Build Description
Additional information on the items
Gwen is an AP champ so you should most definitely start with Amplifying Tome as your beginning item. This will lead you to Haunting Guise and Fiendish Codex as you build into Riftmaker for your first item. The 'Core Items' section does not portray a particular order or build path for Gwen. The build order can be viewed in the 'Build Order' section. Defense items to consider building depending on the situation can be viewed in 'Situational DEFENSE Items' section. Possible boot enchants depending on the game state and situation can be viewed in 'Possible Enchants' section. Possible Tier 2 boots depending on the game state and situation can be viewed in 'Possible Tier 2 Boots' section.
ITEM DESCRIPTION (CORE ITEMS):
- Void Staff is a magic penetration item that provides the champion with an additional 70 Ability Power and has a 'special passive' in which it gives you +45% Magic Penetration. Although Gwen deals true damage upon striking the center of the Q Snip Snip! onto the enemy, the magic penetration seeks to enhance her already-powerful stats.
- Rabadon's Deathcap is purely an AP item to boost AP damage stats. It provides an additional 110 Ability Power and has a 'special passive' in which Ability Power is increased by 40%.
- Infinity Orb is truly one of Gwen's item powerspikes as she enters the middle to late phase of the game. This item provides stats such as an additional 85 Ability Power and 3 'special passives' in which you gain +5% Move speed, 15 Magic Penetration, abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. This is an important item for Gwen as her E Skip 'n Slash synergizes very well with Infinity Orb. In the late game, this item on top of her Q Snip Snip! , E Skip 'n Slash , and Ultimate Needlework will allow you to 1v9.
- Cosmic Drive is another item that synergizes well with Gwen and her E Skip 'n Slash . The item grants an additional 75 Ability Power and 30 Ability Haste. Moreover, it has 2 'special passives': Hyperdrive: +5% Movement Speed; Spellweaving: Active abilities and empowered attacks grant 30 +70% Ability Haste as Movement Speed after dealing damage to an enemy champion. This Movement Speed decays over 2 seconds. Each source [enemy champion] has an individual 1s cooldown for triggering Spellweaving. This item is not required and can be built last but it enhances Gwen's ability to stick onto an enemy.
- Riftmaker is no doubt one of Gwen's main items, which you want to build first. This item grants stats such as +150 Max Health, 80 Ability Power, and +15% Ability Haste. Like the previously discussed item, this item also provides the champion with 2 'special passives': Assimilation: +12% Omnivamp; Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At max stacks, additional damage provided by Corruption becomes true damage. This item synergizes with Gwen as a champion overall and with her Q Snip Snip! , which if you recall, deals true damage when striking the enemy at the center of the ability.
FREQUENCY ASKED QUESTIONS (& MY ANSWERS):
- Question: I thought Nashor's Tooth is one of Gwen's core items, where the item? Answer: Although you are correct and Nashor's Tooth is indeed considered by many to be a core item, contrary to belief, it is NOT necessary on Gwen. While the item itself provides great stats, the main stat that players are focused on when building this item is the +50% Attack Speed. In addition to this, while the attack speed does sound tempting for Gwen because you desire to gain your 4 stacks on your Q Snip Snip! faster, the attack speed that you gain from your E Skip 'n Slash once you enter the middle phase of the game is already enough. Moreover, you're ultimately delaying your champion from hitting its 3 item powerspike with Infinity Orb. Trust me when I say this... Infinity Orb is a GAME CHANGER! The only difference is that you have a slower early game in terms of attack speed.
- Question: What is the best boot enchant for Gwen? Answer: In the section 'Possible Enchants', I provide many different boot enchants. This is my checklist for building certain enchants starting with Ionion Stasis [ionion stasis]. This is an enchant that I would build if the enemy comp provides high burst abilities or lethal target-locking abilities such as Garen's ultimate [garen:ult], Veigar's ultimate [viegar:ult], Caitlyn's ultimate Ace In The Hole , Yone's ultimate Fate Sealed , Akshan's ultimate Comeuppance , Vex's ultimate Shadow Surge , and many more. Of course, all of these abilities can be dodged using Gwen's Hallowed Mist . [ionion quicksilver]: This enchant is good against any enemy comp that provides high amounts of crowd control (cc). These are the two core boot enchants in my expert opinion for Gwen.
- Question: What is the best tier 2 boot upgrade for Gwen? Answer: In the general perspective, you want to build [ionion boots of lucidity]; however, against heavy AP comps, build Mercury's Treads and against heavy AD comps, build Plated Steelcaps .
- Question: If I decide to build a defense item, what slot should I build it in and what are the best defense items for Gwen? Answer: Against an enemy team where they have a champion or two with high DPS, I would build Frozen Heart simply because it provides 80 Armor, 200 Max Mana, and 25 Ability Haste. Additionally the reduced attack speed effect on Frozen Heart is much better and more significant than Randuin's Omen . Its 'special passive': Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill. Each stack slows the enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. As for AP, you should build Spirit Visage because it provides you +350 Max Health, 100% Health Regen, 50 Magic Resistance, and 20 Ability Haste. Additionally, its 'special passive: Blessed: Increases all healing and shielding effects on you by 30%. This item synergizes well with Riftmaker and any enchanter teammates that can grant heals or shields.
In the next page of this guide, we will go into the skill order. Depending on the matchup, you will want to begin with a level 1 Q Snip Snip! or a level 1 E Skip 'n Slash . You can ask me more information on Gwen matchups on Discord via D4rk#6929 or on Wild Rift via D4rk#GWEN; however, there is a page on Matchups and I will provide everyone with the best info especially against Gwen's most difficult matchups.
Best Runes for Gwen
Conqueror is Gwen's best rune. Lethal Tempo CAN be good but it only provides attack speed and nothing else. Sudden Impact grants Magic Penetration and only has a 4 second cooldown. Bone Plating is the best rune to take in my opinion since it mitigates a lot of burst damage. Hunter Genius provides ability haste upon unique takedowns.
How to distribute skill points
When to take which summoners
Learn how to maximize the champions potential
Not sure how I can insert abilities into the combo diagram but your first combo is E-AA-AA-AA-AA-Q-E or E-AA-AA-AA-AA-Q or AA-AA-AA-AA-Q-E. You want to have your 4 stacks of your first ability. In the middle to late phase of the game, using E first before auto attacking is less punishing since your E will most likely be available for use again. You can Q while dashing forward with E simultaneously. If you're fast enough, you'll preserve most of the snips to hit the desired target. Link: Gwen Combo #1 (3 Iterations)
Next combo is your all-in. This is one of your main killing combos since there is not many combos for a champ like Gwen. R1-E-AA-AA-R2-AA-AA-Q-R3. Your third cast of your ultimate combined with Infinity Orb will surely finish off the enemy(s). There can be many iterations of a killing combo. Link: Gwen Combo #2
If you for some reason decide to take Flash instead of Ghost, here is a combo you can perform on an enemy champion that is low on HP but is a little further away where your Q-E won't be able to reach the target. The combo is full stacked Q-E-Flash. This will essentially give you a boost of distance in order to hit the enemy. No video is provided.
Gwen Matchups & Counters
Detailed information on how to play matchups and counters
Aside from a few tanks/bruisers, Gwen has a great time laning against tanks. In fact, she's a great pick against tanks. She has true damage due to her passive A Thousand Cuts and can shred tanks. One of, if not, the easiest matchups for Gwen is Sion . His Q Decimating Smash is easy to dodge and you can win trade simply by dodging his Q. However, if you get hit by his Q, you will have a harder time in lane. Once you are level 3, you can attempt to get good trades off of him. You can do this at level 1 even. Q Snip Snip! or E Skip 'n Slash start against Sion doesn't matter. E start is the safer pick and Q start is to get better trading + maximizing your level 1 damage output onto Sion. Your W Hallowed Mist can "dodge" Sion's Q so don't be afraid to walk straight into his Q as long as you use your W.
Singed is a fairly straight forward matchup. He relies on flipping you with his E Fling and making you chase him while he leaves a trail of poison from his Q Poison Trail . You can use your W Hallowed Mist to mitigate some damage. You win trades easily, just don't actively run in his poison. As Gwen, a Q Snip Snip! start is perfectly fine in this scenario.
[mundo] is pretty straight forward just as Singed . You'll want to try to avoid his Q [mundo:1] which does % damage based on the enemies max health. You can simply dodge it or be immune to it using your W Hallowed Mist . Don't fight him until you reach level 5 for your ultimate Needlework or until you've gotten your first item, which if you've been following this guide, should be Riftmaker . [ignite] applies Grievous Wounds onto the champion in which the Ignite is applied to. This will minimize Mundo's healing as you all-in him.
Darius at level 1 typically starts with Q Decimate . Therefore, you should take E Skip 'n Slash at level 1. You can bait out his Q Decimate and dash out of his Q range using E Skip 'n Slash when he procs it and trade back because you have increased range on your auto attacks. This is honestly MUCH better than a Q Snip Snip! start where you have to stack up your Q and take damage in order to trade which is not a good idea because of Darius's passive, Hemorrhage . You can use your W Hallowed Mist to "dodge" his Q Decimate and E Apprehend as long as Darius is outside of your mist.
Garen is straight forward. In fact, I would say he's easier than Darius to an extent but can also be harder than Darius to an extent. You can start Q Snip Snip! for this matchup since he'll probably start with Q Decisive Strike . Keep it fully stacked and use your Q on him when he's charging you with his Q. It's important you do it before he gets the silence on you or else you just lost the trade. Don't stick around in lane when you're at approximately <40% HP. He can all in and use his R Demacian Justice on you. Just recall. Try not to recall at a bad wave state or he'll get plates off your tower but it might be inevitable. Wait for level 5 for your ultimate Needlework .
Camille is a fairly moderate matchup. The main takeaways for this matchup is that you should try to avoid Camille's Q2 Precision Protocol , dodge her W Tactical Sweep by activating your W Hallowed Mist , and generally wait till you're level 5 so you can kill her with your ultimate Needlework .
Lucian is a marksman who has really good early game prowess with his Q Piercing Light . You will not beat him in the early phase of the game. Lucian requires high DPS and if he can't get his auto attacks off, you can absolutely beat him. Play passive aggressive in lane and punish any mistakes or over extensions that the Lucian may make. Build Frozen Heart against Lucian to slow down his auto attacks. It is recommended to build Frozen Heart for your third or fourth item. In no circumstance should you fight him pre-level 5 or without your Needlework .
For Yone , we can assume that he starts with Q Mortal Steel . There's no reason for him to start with W Spirit Cleave or E Soul Unbound . This matchup is fine as long as you play it well (but that can be said for every matchup). Level 1, he has a cd on his Q (no way). Avoid his Q, let him use it. While it's on cooldown, you trade with him by dashing forward with E Skip 'n Slash . It's kind of a bad trade if Yone is taking bone plating; therefore, you should take bone plating as well. Once he has his E, he'll probably attempt E + Q (tornado/wind/knockup). You can predict this and dodge with your E and trade. Same when he just has Q, you can predict and dodge with E. Wait till level 5 for your ultimate Needlework and attempt to dodge his ultimate Fate Sealed . Most of these matchups depend on who reaches the next level first.
For Riven , this is a pretty straight forward skill matchup where you would want to play perfectly as Gwen. For runes, take bone plating. Riven has a nice time with combo'ing abilities and attacks. This will mitigate some of her damage. There isn't much to say about Riven, you win if you bait her W Ki Burst and or dodge her Q3 Broken Wings (knockup). Wait till level 5 for your ultimate Needlework and be aware of her R + R2 Blade Of The Exile .
Teemo is a pesky little devil rat who will constantly pressure you under your own turret. If you want to avoid this from happening, then you best pray that the Teemo isn't so good. For this matchup, you will want start with level 1 E Skip 'n Slash to last-hit minions. You WILL NOT have control of this lane until you grab your first item. While under turret, you can attempt to push Teemo back as long as you time it correctly and dodge Teemo's Q Blinding Dart with your W Hallowed Mist . Ultimately, don't fight until you have your ultimate Needlework . Additionally, equip yourself with a control ward or sweeper lens to spot his shrooms Noxious Trap .
Irelia is a difficult matchup but if you understand her kit, strengths, and weaknesses then you can easily have a better time against her in lane. Irelia's passive Ionian Fervor allows her to gain up to 4 stacks, each stack increasing her attack speed. You NEVER FIGHT her when she has full stacks. You can use your W Hallowed Mist to avoid her E Flawless Duet and ultimate Vanguard's Edge . Use your minions' health bar to your advantage. Irelia likes to last hit minions with her Q Bladesurge so just wait for a minions' health to drop and get a good trade on her as she goes in to kill the minion. This is a hard matchup but can easier as long as you don't make any severe mistakes.
Vayne is a marksman who can deal true damage and % damage. She is higher difficulty than Lucian because her kit is more annoying and complicated to deal with. Her ultimate Final Hour provides her with invisibility everytime she uses her Q Tumble . Additionally, her E Condemn knocks you back and can't stun you if you're against a wall. This is why this matchup is difficult. Just like Lucian, you'll want to buy Frozen Heart vs. Vayne.
What ability Jax starts on is kind of hard for me to determine honestly. It's one of Gwen's harder matchups. He gets a good trade on you no matter what. You COULD begin with a Q Snip Snip! start but it's bad if Jax starts with E Counter Strike . You can deal damage to Jax with your Q while Jax's E is proc'ed, however, you have to do this before he stuns you and walks off with a won trade. You could also begin with E Skip 'n Slash because you can dash out of his E. This gets tricky when Jax reaches level 2 where we can assume that he has both Q Leap Strike and E Counter Strike . This will set him up with a E dash. When he dashes onto you with E proc'ed, E dash out of his range while using your Q if you can. You avoid the stun and have a window to trade while his E is on cooldown. Try to get a gank from your jungler, if not, just sustain in lane.
Fiora is a really good duelist and part of it is with her passive Duelist's Dance which deals true damage and hitting vitals. Overall, a way to play against Fiora is to hug the wall depending where the vital is. This is more effective when she has ulted you with R Grand Challenge since you have at least one vital that she probably won't hit as long as you hug the wall. She pretty much wins level 1 because her Q Lunge is much more valuable than your Q Snip Snip! (would be too slow) and your E Skip 'n Slash (hard to trade) but I would go E start simply to last hit minions and possibly trade. You can use W Hallowed Mist to be immune to her W Riposte as long as she's outside of your mist. Use your abilities carefully, she'll use Riposte on one of them to dodge damage (either your R1, R2, R3, or Q).
A good Kennen will be able to shut down a Gwen from the second the match starts all the way until the match ends essentially unless the Gwen's team is able to help her out a little. Kennen has full control of the lane and will poke you out with W Electrical Surge and Q Thundering Shuriken . Once Kennen gets his ultimate Slicing Maelstrom , he will all-in you if you're low enough HP. You can try to dodge as much damage with your W Hallowed Mist but the main takeaway in this matchup is that Kennen will control you as long as they're good and know how to punish.
More Info About Me
Hello everyone, my name is D4rk but you can essentially call me Dark. I'm a Grandmaster and a Top 50 Gwen (in the process of climbing) in the North American leaderboard. I'm not exactly a fan of how Wild Rift players build Gwen and I also won't force my beliefs onto such players but I genuinely wanted to spread my knowledge to all the Gwen enthusiasts on Wild Rift. I have watched/studied the best Gwen players on PC including but not limited to (Top 1 Gwen, Gwen mains, High elo Gwen mains, Challenger Gwens mains, KR Gwen, Top 1 KR Gwen, KR pro players that have played Gwen, LPL/CN Gwen) and likewise have asked in Gwen main communities of their opinions on builds and such ways to play Gwen. Gwen has a fine time in her early game with a good understanding of her limits and matchups. Additionally, she can 100% win skill matchups if the opposing laner makes a mistake and you're able to quickly punish. You typically want to begin with a E - Skip 'N Slash Skip 'n Slash start (E - Dash + increased range + additional attack speed + magic damage on-hit). This will give you trading opportunities and chances to bait out or escape from enemy abilities. However, a Q - Snip Snip! Snip Snip! start is fine, depending on your preference and how the matchup looks. Less about Gwen, more about me. I began playing Wild Rift in Season 1 and started as a mid lane main. As I got better, I explored different roles such as Support, Jungle, and Top. While I'm not playing Top lane at the moment, nor am I playing in the Mid lane. In fact, I'm a jungler right now. Gwen Jungle is something everyone should try since there's less stress as you're not dealing with the opposing champion matchups found in the Top lane. I have spent about 3-4 hours on this Gwen Guide so I hope everyone enjoyed reading through it and hopefully learning. Good luck on the rift!
Instagram: d4rkyt__ (that's two underscores)
YouTube: D4rkYT via channel link
As for Discord, you can find me in the League of Legends: Wild Rift server via https://discord.gg/lolwildrift and in the TK League of Legends: Wild Rift server via https://discord.gg/tkwildrift where I talk about Gwen in threads!
What Gwen has to offer:
A Thousand Cuts - Gwen's attacks deal bonus magic damage based on the target's health. She heals for a portion of the damage dealt to champions by this effect.
Snip Snip! - Gwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.
Hallowed Mist - Gwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.
Skip 'n Slash - Gwen dashes a short distance then gains Attack Speed, attack range, and magic damage on-hit for a few seconds. If she hits an enemy during that time, this ability's cooldown is partially refunded.
Needlework - Gwen hurls a needle that slows enemies hit, deals magic damage, and applies A Thousand Cuts to champions hit. This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage.