[4.3] Seraphine Guide - A complete guide for all her roles
- Great flex pick (APC, Mid or Support)
- Good scaling into the lategame
- Teamfight monster (ultimate, good range root with e + Rylai's)
- quite a lot of item choices and build variety
- Great waveclear
- no mobility
- can be seen as troll pick APC by some low elo idiots (full ad comps?)
- long cooldowns early on.
Best Build Guide for Seraphine
Item Build Description
Additional information on the items
First off to reduce the confusion:
Luden's Echo is an earlier power spike and offers better burst early on which stays great in late game. Archangel's Staff on the other hand takes some time to come up and transform into Seraph's Embrace . I usually tend to buy Lost Chapter and Tear of the Goddess and stack the tear to ~600 before i finish Archangel's Staff . Overall Seraph's Embrace adds more AP and a usefull lifeline passive and is an good option if you play Mid or APC Seraphine. For support i would always take Seraph's Embrace over Luden's Echo .
During the entire time stacking i finish my Rylai's Crystal Scepter . This item is massive on Seraphine because every cast of your Beat Drop will now be a root. The double cast with Stage Presence will stun the target instead.
||You already have
Rylai's Crystal Scepter
still a good option? Actually? Yes. Still offers good damage + due to the bonus Mana on Ludens you gain aditional AP on
||Actually less optional than other items on the list. I tend to get it as 4th item since it has the highest AP in game and gives you more benefits from the other items you already build before. Only not needed as a full support, but
benefits from this aswell.|
can spam spells lategame and constantly apply Liandry's burn effect which ramps up damage over time. Additional great is the ramping up damage you do with this item f.e. after you start a fight with your
||Mid/APC get this item last. You need the magic pen. As support you can ignore it.|
Staff of Flowing Waters
||Great item if you build utility or support. Adding ability haste and AP whenever you shield someone. Especially in AP heavy comps you benefit from getting this item quickly.|
||In PC League people used to build Moonstone Renewer + Staff of flowing waters every game on Seraphine due to the broken synergy.
kinda is the closest thing we get to Moonstone but the group heal works really good with your
||If you are support and your team is AD heavy you might rather wanna pick up this than
Staff of Flowing Waters
, but you will miss out on the AP and AH. Also good if you wanna go full support.|
Athene's Unholy Grail
||Another good support choice. You will be able to pick up the stacks really quick since you can spam your abilities and they have good AoE so you always should be able to hit someone.|
||In case you need magic resist this is the best choice you get. On top of those you also gain a spell shield.. neat!|
||Only recommended against AD heavy comps if you struggle to survive. You get 3 charges really quick.|
||Great lategame. Would help you push if you already have lots of AP so you take towers faster. Also you benefit a lot from the Spellblade passive of this item. Lil Sidenote: this works really well with your passive.|
||Lots of ultimate haste. 100 AH = 50% CDR, and this item already gives you 40 AH. I honestly would only give this item on support a shot since other options on Mid or APC gives you more AP which is more valuable since at lvl 9 you will have your ultimate every teamfight anyway.|
Best Runes for Seraphine
Standard Poke Build
Take care you proc Summon Aery as much as you can for the bonus damage.
Gathering Storm is just to add up to your good lategame scaling. i wouldnt take any other option. Brutal is in my opinion kinda overhyped. Yea the flat stats have been amazing for a lot of champs but mathematically Gathering Storm . outscales with the 3rd proc.
Conditioning is one option i like to play due to the added up scaling, but [bone platin] is for example really good vs champions who look for a all out combo, while Hunter Titan is good against a lot of cc. Last but not least Adaptive Carapace is also an amazing choice. Pick what you prefer/need for the matchup :)
Manaflow Band is not as good as it's pc counterpart (due to the lack of mana regeneration uppon fully stacked) but still best choice due to the added mana for Archangel's Staff . Another good option would be Hunter Genius especially since the ability haste (AH) was lowered on Archangel's Staff .
The only change to the other set is the keystone, for the Domination, Resolve and Inspiration runes.
I picked Electrocute here due to the burst it gives you over Summon Aery . When you have [seraphine:passive] fully stacked you can easily proc Electrocute but due to the cooldown of this rune i rather go for the poke with Summon Aery . An additional benefit of Aery is the shield for allies, but i still have to call out that option :)
Font of Life and Summon Aery are both viable choices for this build option. Font of Life adds a lot of sustain to your lane due to you being able to easy mark enemies with your long range. Summon Aery adds just shields to your [seraphine:2] and some poke damage for the more agressive lane.
Since this is the support option its time to talk about Weakness . As a support your main goal is it not to deal that much damage so there is no better option since you don't need the scaling from Gathering Storm
[loyality] is a good choice for any support due to the additional armor for you and your lane partner, but you should still consider Hunter Titan vs cc heavy comps.
How to distribute skill points
When to take which summoners
Learn how to maximize the champions potential
Teamfight combo example.
Poke when you have Rylai's finished.
Seraphine Matchups & Counters
Detailed information on how to play matchups and counters
Win the lane early
Just outpoke her in lane.
You win that matchup after Lost Chapter
Xayah has a weak early game which makes her on bot an easy matchup
Same as Xayah weak early game.
Another Hypercarry which has a weak early game.
Does good poke damage and has early powerspikes, but if you dont play dumb you win this rather easy.
In superlategame he outscales you, but yea.. that takes time
Watch out for his bombs and Hextech Munitions else you shouldnt have a problem with him
If you dont get Slicing Maelstrom you should be fine.
Long range lanebully.. yet just an adc. With Lost Chapter you will win lane.
Due to [twistet fate:ult] he has great roaming. You still have a better teamfight with your ult Encore
[annie ult] damn that...
Try to play of range. If he gets to close and trades with you over extrended periode you lose this one. You should constant outpoke him from range therefor.
You have to watch out for his jump to him him with your cc else you wont be able to kill him.
Ugh.. better nerf Irelia-meme. Her mobility and on hit damage makes her pain to deal with
He probably 1 shot you as soon as he hits lvl 5 with his Death Mark
You cant trade with him if he's good. His Dirty Fighting shield is damn strong.
Ugh.. Leathality Varus is pain. With on hit and crit you usually can deal quite well.
Shes beefy and has a ton of burst... well dang
He is a good early game adc. Watch out for his 4th shot Whisper
Strong early ADC which is basically looking for fights. Careful dealing with him.
Good scaling mage with long range.. same as you. May the better one win
Should win the lane against her before she hits lvl 5. Her mobility from Spirit Rush will put her in favor.
You both scale insanly well into the lategame.. Due to your both's range it is hard to push turrents if you don't have the Baron buff
Careful with the position of her knifes. You should try and force poke her out of lane/drop her hp on lvl 1 & 2 so she can't engage you befor her first back. After that you just have to be careful and range poke.
Why Seraphine as flex pic
Work in progress.
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