[4.0] Thresh Guide - A guide for Thresh Baron/Solo Lane
- Ranged Top
- High damage potential
- Flex pick, often assumed support rather than anywhere else
- Strong early laning phase
- Ranged-top Proof.
- If ahead, you can be a problem, If behind, you can be a nuisance to the enemy team.
- Very different playstyle.
- No Armor scaling per level. Only souls can scale your armor.
- Can tilt your teammate or Question you what kind of monstrosity are you gonna unleash.
- If behind, prepare for the worst reaction your teammates gonna show to you.
- Infinite scaling. You have to collect souls to be more tanky
- AP champions can be your problem. Build Magic Resist items against them.
Best Build Guide for Thresh
Item Build Description
Additional information on the items
Best Runes for Thresh
For runes, Grasp of the Undying is the best choice. it will give Thresh permanent increase HP, a slight heal and increased survivability. Other runes are Triumph for heals when you kill a champion and will also help you survive when an enemy champion lands Ignite on you, only if you manage to kill them. Okay, back to the runes. Bone Plating for insta HP gain and good survivability in laning phase. It should be Demolish rune so you can get an easy lead and start snowballing on them bastards. So Manaflow Band is the second best since you have a Mana-compliant item Manamune and can stay on longer fights.
How to distribute skill points
When to take which summoners
Learn how to maximize the champions potential
If you manage to hit your 1st on your opponent, go with the Ult, if he manages to get into one of the Ult's walls, go with a AA+3rd (away), then Exhaust and go in for the kill. If he/she's near the walls of your Ult, go with a 3rd+AA+Exhaust and go in for the kill.
If the enemy solo laner gets a little bit close, Use Ult+3rd+1st+Exhaust and go in for the kill.
When your Grasp is ready, Do AA+3rd(away) combo. This will get a 3rd and Grasp proc and get yourself not getting a damage against the enemy solo laner.
Thresh Matchups & Counters
Detailed information on how to play matchups and counters
Nasus is easy to deal with. However, the longer the game you have, the hard he slaps hard thanks to his Siphoning Strike stacking. Rush Bramble Vest and Plated Steelcaps . Early game is only your window of opportunity.
0/10 guaranteed. He's extremely easy to deal with. Another thing is your auto attack will easily bypass Wind Wall . Early game is your window of oppotunity. Kill him till he reaches 0/10. (Joke.)
Another easy matchup. You have a stacking armor passive so he can't get a good poke with his To The Skies! / Shock Blast and Thundering Blow / Acceleration Gate combo. Poke him hard and kill him if he made a mistake.
Zed can be a threat for other solo laner champs. But for Thresh ? He'll just spit on him real hard. But beware. Once he gets Level 5 and his Death Mark is up, he's going for a gank on either mid lane,Dragon lane. Or worse might help his jungler get a slap on your jungler. The early game is your window of opportunity. Poke him hard and kill him as hard as possible.
Oh boy. She's even easier to beat thanks to nerf on her hp on the past. Use your laning phase as your window of opportunity if possible. Flay (towards you) or Death Sentence (and recast to get yourself near to her) then AA if she tries to use Condemn to avoid herself getting killed.
A rare matchup. BUT OH BOY YOU CAN EASILY BEAT HIM. His New Destiny will give him a big disadvantage when trading damage against you(if you stand behind your minions). Initiate a fight with your range advantage if you have minions in front of you and go in for the kill if possible.
Yes. Renekton is also easy to deal with alongside Fiora . Being both of them an early game duel monsters. His Cull The Meek can be easily shrug off with your Damnation stacking. Poke him with Flay +AA or Cancel his Slice And Dice with your Flay (away from you.) Also rush Bramble Vest and Plated Steelcaps .
Fiora is straight up easy to deal with. Poke her with the AA+ Flay for rune proc then go for the kill when she misplayed. Also rush Bramble Vest and Plated Steelcaps so she can't use her Duelist's Dance . Avoid using any CCs ( Death Sentence and Flay ) when she is using Riposte .
Easy to stomp, can be a problem in the hands of a good Sion player. AA + Flay can do.
A rare matchup. But a decent one. His Comet Spear can poke you (even harder if his Mortal Will is ready.). His Shield Vault can give you a CC (and even bigger damage if his Mortal Will is ready.). His Aegis Assault can block your damage in front of him(higher damage if Mortal Will is ready.). His Grand Starfall can be used to easily get into an objective fights with using this skill. Poke him if his skills are on CD and ping your teammates about Grand Starfall is ready so you can avoid any impending doom.
A rare matchup. His Golden Staff can heal him. His Warrior Trickster can help him get out of the situation. And his Cyclone can destroy your winning chances in a teamfight thanks to the airborne CC you and your teammates get. Rush Bramble Vest and Plated Steelcaps is possible.
A rare matchup. But what makes Gragas strong is his poking potential using Barrel Roll . He can use this to either not giving you a chance to get that juicy minion gold or making you open for him to use his Body Slam + Drunken Rage combo to deal damage whilst not giving you a chance to fight back. Try to run away or trade with your AA + Flay away combo. Try to call your Jungler for help if possible. Rush Bami's Cinder and Mercury's Treads ASAP.
Garen is a type of champion that will regain huge hp and go back on you without recalling. His Demacian Justice is also a threat. Rush Bramble Vest and Plated Steelcaps and kill him if he made a mistake.
Can be a slight problem in early game and might be an easy one on late game or worse if you lose against him. AA+ Flay should do the work.
Early game is his strength. Be careful on poking and calling for help to your Jungler. He has a chance to win a 1v2 situation. Rush Bramble Vest and Plated Steelcaps as fast as possible. His only way on getting close to you is his Undertow . So if he misses it, punish him with a AA+ Flay (away from you) combo.
When played by a good player, she can be pretty anooying to deal with thanks to her monstrous lifesteal. You can still get a chance to kill her. Rush Bramble Vest and Plated Steelcaps as fast as possible. Poke her and kill her if she messed up alot.
His kit only relies on Armor for DPS and you had a on-hit passive on your Flay so you can also bypass his Armor. Unless he's building Magic Resist. Poke him if possible and kill him if possible or else he might be a big problem for your teammates.
Sett . You can knock him down in laning phase, but be careful on two things. His Haymaker and The Show Stopper . This two abilities can destroy both you and your teammates when in a teamfights. His Facebreaker can get you closer to him so he can trade you if you try to poke him. Use Flay away if he tries to do so. Avoid using Gargoyle enchant when ulted by Sett . Think of your teammates. Not yourself.
Dr. Mundo is exremely squishy early but become unkillable when fed. Use the Combo #3 that I did in skills/summs section to get the Grasp of the Undying proc then once [dr mundo:passive] is proced, go for a kill if you have a window of opportiunity.
Another rare matchup. But a terrifying one. Her Precision Protocol can deal true damage and can easily bypass your armor stack. Her Tactical Sweep can heal her. Her Hookshot can be used for chasing, initiating(with her The Hextech Ultimatum follow-up), and escape tool. And her The Hextech Ultimatum is a good lockdown tool. Rush Bramble Vest and Plated Steelcaps ASAP. Call your jungler for help.
A rare matchup. But a terrifying one. His Unseen Predator will be good enough to get you killed. Ward the nearby bushes and poke him if you had a window of opportunity.
A rare matchup. But an annoying one once he get his essential item. Liandry's Torment and Rylai's Crystal Scepter . Those two items can make him an annoying champion to deal with. Try to kill him. He'll just run and you still get damage. Early game is your only hope. Call your Jungler and kill him as hard as possible or he'll be a terrifying one to deal with.
A good Darius player will stay on his turret and try to find any possible window of opportunity to kick you in the nuts in laning phase. Call your Jungler for help or poke him if his Apprehend is used.
Problematic in early, Worse in late game thanks to his Stand United . He can instantly gank anywhere he wants. Flay away can do. Use [flash] if neccessary if he's going to force fight you with his [shen:3]. You may lose your spell but it is worth it.
You can win Before lvl 5, but she's a monster at lvl 5. Use any neccessary means to win your lane.
May the best Thresh top wins.
Beating Akshan in solo lane is straight up close to impossible to deal with thanks to his Dirty Fighting that grants him shield when he gets a three consecutive auto-attacks or abiilities on you. Another thing is range. You only have 450 while Akshan is higher than your range. Also he has Heroic Swing for two things. Chase you down or an escape tool. You can call you Jungler to help you out win the lane or avoid unnecessary fights against him so you can't get trashtalked by your teammates and type "Baron lane Diff" in All chat.
How did you get this?
Thresh is a champion that can be played on support. But he can be played everywhere! thanks to his weird kit. He's a Ranged tank and can scale infinitely. I will tell everything in this section.
Damnation is a scaling passive. You lose Armor stacking per level. But in exchange, you can scale with your armor and AP via collecting souls. It's a 50/50 chance in minions and small monsters (and killing your opponents too) , 100% in Cannon minions and monsters (Blue and Red buff camp included). And 2 souls in Epic monsters! So participating in Objectives like Dragon and Baron is crucial too to scale for your damage and tankiness.
Dark Passage is a skill that places a lantern in the target you want to place with. It can pull your teammate who picks up the lantern and shields them (you included if you step on it). It also scales with souls you get so gathering souls is important. You can use this skill to safely get souls from far away without getting slapped by the enemy top laner for teaching you to use the lantern.
Flay is a skill that can pull/push the enemy. it also has a passive that deals extra magic damage that scales on your souls. This skill is the first max out skill since you need the raw damage of the passive of it. It can (almost) one-shot the enemy ADC with full bar passive Flay , Manamune , Duskblade of Draktharr and Iceborn Gauntlet combined.
The Box is his ultimate that makes a pentagon-looking box and deals damage to the first enemy that touches once of the sides of it and slows them down. The others only deal slow.
Gathering Damnation is important.
Thank you for reading this guide for Thresh solo/baron. Good luck grinding that sweet rank points and best of luck brothers and sisters.