by How2L0seURselF

[3.1a] Ahri Guide - How to play the hot furry fox waifu Ahri!

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Perfectionist To the Moon World Cultural Heritage
This guide isn't perfect and so ain't I. It's made for beginners to start with good help, than any Emerald+ players! Also if you don't agree with me, then please remember it's MY OWN guide. If you think you can do it better, then do it as you wish :D
Patch 3.1a
May 04, 2022 20:59
Mid

How to play the hot furry fox waifu Ahri!

Hello and welcome to my first guide! I have enough knowledge to share about our pog midlaner Ahri finally. Please leave a like and a comment with feedback! I did this guide, because Ahri is very beginner friendly and there are no good guides for her really at all.

Pros

  • Really beginner friendly
  • Consistently good
  • Easy to play and versatile
  • Great for tmfights
  • Has CC
  • High mobility

Cons

  • HAS to hit charm for damage
  • Kinda weak when not snowballing or if you don't keep up
  • Very mana hungry in early game
  • Squishy
  • Very basic abilties, nothing too flashy or mechanically really hard

Ahri Build

Best Build Guide for Ahri

First few items
Amplifying Tome
Sapphire Crystal
Lost Chapter
Core Items of my playstyle
Luden's Echo
Awakened Soulstealer
Stasis Enchant
Rabadon's Deathcap
alternatives (last 2 slots)
Infinity Orb
Morellonomicon
Void Staff
Liandry's Torment
Boots and upgrades
Mercury's Treads
Ionian Boots of Lucidity
Plated Steelcaps
Protobelt Enchant
Stasis Enchant
Quicksilver Enchant

Item Build Description

Additional information on the items

Starting Items

Personally, I always go with Amplifying TomeAmplifying Tome since its extra AP grants me a good, aggressive start. You could make the case for going the mana option ( Sapphire CrystalSapphire Crystal )

since Ahri can be very mana hungry depending on how you play, BUT later on I'll show you why you shouldn't spam your abilities in the early game. If you got an early kill on your enemy, push the lane and recall asap to get Lost ChapterLost Chapter so you can extend the lead easier. Blasting WandBlasting Wand shouldn't be the choice, since the 150 Mana from Lost ChapterLost Chapter will be more useful than just 15 more AP. If you have enough gold, then buy both obviously.


Core Items (of my personal build)

Now I'll explain to you why I recommend personally these Items. Though, I'll show you later some alternatives!

  • Luden's EchoLuden's Echo This Item is perfect for Ahri since she'll need to use her CharmCharm as often as possible since it's your Combostarter (This is a small tease for later ;) Also, the extra damage is must-have for Ahri as she has to one-combo her lane opponent to beat them. 2.4B, got now buffed and is a guaranteed stable first item.
  • Awakened SoulstealerAwakened Soulstealer Imo this item carries you the most since through this you'll spam your Spirit RushSpirit Rush in mid-and late-game a lot. Why you shouldn't buy it first is because you won't stack it really that early on usually and as I mentioned for Ahri doing enough damage is essential to her and Luden's EchoLuden's Echo gives already 10 Ability Haste. Basically Luden's EchoLuden's Echo is a massive powerspike for AhriAhri
  • Stasis EnchantStasis Enchant is truly my go-to pick with Ionian Boots of LucidityIonian Boots of Lucidity so that I can always save myself from something like Death MarkDeath Mark or Final SparkFinal Spark and get an even lower Cooldown (Or CD for short) for her Abilities. Though not always ofc as I wrote a whole section dedicated for Boots & Enchantments.
  • Rabadon's DeathcapRabadon's Deathcap  Not much to explain. Gives your attacks way more damage 

Alternatives (last two slots)

Keep in mind that some items are already Core Items for Ahri so I put them here as they're good even when you build smth else first.

  • Infinity OrbInfinity Orb Ik it is in the more meta build, but it is a good 5th or 6th item on my personal build.
  • MorellonomiconMorellonomicon is really great when the enemy team has a lot of tanks (By a lot I mean 2 or more)
  • Void StaffVoid Staff really not a bad item choice for Ahri. Tbh if there is nothing that makes sense to build then this is my go-to
  • Liandry's TormentLiandry's Torment a great  item to melt tanks or fuck ppl up since it works well with CharmCharm .


Boots & Enchantments

  • Mercury's TreadsMercury's Treads these shoes are well suited for enemies with a lot of stuns, or if they are more than 2 AP champs in the enemy team.
  • Ionian Boots of LucidityIonian Boots of Lucidity   are my go-to picks for Ahri to keep the Cooldown low as possible and if I don't need the other boots´ abilities
  • Plated SteelcapsPlated Steelcaps Good for AD heavy teams basically. The opposite of Mercury's TreadsMercury's Treads
  • Stasis EnchantStasis Enchant  are really good in this current meta and are my favourites on Midlanders. This is the best Enchant for most Midlaners most likely with of course some exceptions.
  • Protobelt EnchantProtobelt Enchant  Really nice to have actually. It's another dash that can catch people off-guard. 
  • Quicksilver EnchantQuicksilver Enchant Also great for Soft CC such as Charm, Root and etc. also good for TeemoTeemo if he placed Noxious TrapNoxious Trap everywhere.

    Patch 2.4!!
    Crystalline ReflectorCrystalline Reflector is a great new item that is basically the AP version of ThornmailThornmail and is good as 2nd item if many AD threats are popping off and you want to stand somehow against it.

Ahri Runes

Best Runes for Ahri

Keystone
Electrocute
Electrocute
Domination
Brutal
Brutal
Resolve
Bone Plating
Bone Plating
Inspiration
Manaflow Band
Manaflow Band

  • ElectrocuteElectrocute is the go-to for a high burst damage mage like Ahri. There's nothing else you should pick for her. If you pick something else you I'mma give you a bitchslap
  • BrutalBrutal  is in my opinion the rune you should use. Gathering Storm takes too long for Ahri and Hunter Vamperism really is wasted slot. Truimph too
  • Bone PlatingBone Plating / Hunter TitanHunter Titan  (hunter titan) It is great for lategame and countering CC as a lot of meta champs do have CC. My personal go to. (Bone plating) It is great if you encounter burst based enemies such as ZedZed or AnnieAnnie . Although it doesn't scale well at all late game.
  • Manaflow BandManaflow Band is literally perfectly made for Ahri. Since she wastes a lot of mana for her full combo mana can be really tight like money is for a lot of people in Real Life. Hunter Genius is replaced by Awakened SoulstealerAwakened Soulstealer and it gives even other buffs.

Skill Order

How to distribute skill points

Essence Theft
Essence Theft - Passive
Orb Of Deception
Orb Of Deception
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Fox-fire
Fox-fire
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Charm
Charm
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Spirit Rush
Spirit Rush
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Flash
Do I really need to explain?
Ignite
Standard always pick these 2 nothing else
smite
N O
Barrier
D O N T
Ghost
V E R Y B A D
Exhaust
lmao
Heal
Don't Even think about it.

Combos

Learn how to maximize the champions potential

Charm
3rd
Orb Of Deception
1st
Fox-fire
2nd
Essence Theft
Passive
Auto Attack
AA


 


This is sorta your standard combo. I use it pretty much anytime the enemy steps up and wants to trade with me. It should proc your electrocute and really take a lot of health of the enemy  if the Items allow it. Also, Please watch this video for more combos

Charm
3rd
Flash
Flash
Orb Of Deception
1st
Fox-fire
2nd
Essence Theft
Passive

This combo is good, but you need to practice it first before trying so that the flash cancels the animation of CharmCharm . It's used when your enemy is too far back and you want to finish him off aka you need range to get them. If Spirit RushSpirit Rush is available then use it since it comes back faster than flash plus itself does damages if the enemy is right next to you, but if you use that instead of the flash you won't get that cancel animation. So be aware of that. Be aware that this combo is really high risk high reward and if you don't do it perfectly then you just wasted your flash you moron. 

Spirit Rush
Ult
Charm
3rd
Orb Of Deception
1st
Essence Theft
Passive
Fox-fire
2nd
Spirit Rush
Ult
Auto Attack
AA
Spirit Rush
Ult
Auto Attack
AA

This is THE ULTIMATE FURRY AHRI COMBO!!! This combo is the lategame combo to use when you really wanna kill that annoying Orianna. THIS COMBO THOUGH IS THE HIGHEST RISK HIGHEST REWARD THING YOU CAN EVEN DO SO IF YOU DON'T KILL THE ENEMY YOU BETTER SPAM IGNITE OR YOU'll GET FLAMED BY YOUR TM8s WHILE YOU'RE SEEING THE GREYSCREEN

Orb Of Deception
1st
Flash
Flash

Similar to Combo #2 and really doesn't have to be used all the time. It's more of a reminder that this exists. Spam flash asap when you use Orb Of DeceptionOrb Of Deception to cancel the animation and get that surprise effect.

Spirit Rush
Ult
Flash
Flash

Again similar to the other ones and it's great for chasing the low hp enemy. Watch the video linked in Combo #1 to see it visually. 

Spirit Rush
Ult
Charm
3rd
Flash
Flash
Auto Attack
AA

An even better combo for chasing which also has a higher risk of getting wasted. Looks really cool if you can flash through a wall.

Charm
3rd
Orb Of Deception
1st
Spirit Rush
Ult
Fox-fire
2nd
Auto Attack
AA
Spirit Rush
Ult
Auto Attack
AA

Very similar to combo #3 just a bit different. The other one is a combo I personally like more, due to higher chance of hitting CharmCharm with it. If you want to get creative then charm+flash like in combo 2. I won't repeat myself as to what I think about this. I won't also add any combos and for more look at the link in combo#1. 

Ahri Matchups & Counters

Detailed information on how to play matchups and counters

Ziggs
Easy
Ziggs
Annie
Easy
Annie
Diana
Easy
Diana
Twisted Fate
Easy
Twisted Fate
Pantheon
Easy
Pantheon
Yasuo
Medium
Yasuo
Fizz
Medium
Fizz
Seraphine
Medium
Seraphine
Katarina
Medium
Katarina
Akali
Hard
Akali
Zed
Hard
Zed
Orianna
Hard
Orianna
Ahri
Skill
Ahri
Aurelion Sol
Skill
Aurelion Sol

He is very squishy, but has a long range. Don't stay in minion waves and try to hit him with poke ( Orb Of DeceptionOrb Of Deception ). You can get aggressive ones he wastes Satchel ChargeSatchel Charge . Hit him with that CharmCharm and he should get really low or even dead.

Ahri

What are your prioties?

Let's talk here something more basic, play around your Jungler. Help him get that scuttler and such. If you see the enemy jungler is Baronlane or Botlane, then you can shove your wave and ward deep in their jungle for more vision. Really nice if you are in higher elos. You could also just gank with your jungler the other lane, but I find deep vision to be more abusive. The next thing is to play around your win condition. If you got a JinxJinx , help her as much as you can to get her fed. A fed Jinx is just a guaranteed Win so long as you all don't int and play accordingly. Also a small tip, in teamfights play front to back. Meaning you CharmCharm anything in front of you while you stay back. Also, you are not an engager. That is MalphiteMalphite 's Job for example.

Ahri

Tips for Ahri

  1. Seriously don't overextend and don't get too cocky in the laning phase. There could be always a Jungler nearby waiting for you to be a fool.
  2. Repeat after me, DO NOT WASTE YOUR CHARM! For real your charm is the key to win. Use it very wisely and is best used with flash (as mentioned in the combo section) and with R too.
  3. Do NOT spam Orb Of DeceptionOrb Of Deception in the early game 24/7. It wastes a lot of Mana and can kick you out of the lane due to low mana. Always use it when the value is high. Like hitting the minions AND the enemy for example. Or last hitting some Minions at once
  4. Another tip for Orb Of DeceptionOrb Of Deception is to hit with the Peak range so it hits 2 times.
  5. The last tip I can say is to try to help your team as much as you can. Like help the jgl to get his scuttle crab, the botlane the dragon, by Ganking the enemy and etc. Be fast or they run away!
Ahri

Glossary of Terms I used

  • CC(=Crowd Control) is when disable the enemy's movement and/or ability to attack. Soft CC is when you can't move, but are able to attack like in root for example. Hard CC is when you't do anything like in Charm, stun and airborne
  • Cancel Animation is when you make the animation of an attack shorter, by using another ability for it.
  • AP stand for Ability Power and is Ahri's and of other Mages way of getting stronger. There's also Ad, but I'll explain that when I do a guide for an AD champ
  • Magic Penetration is a counter for tanks or champs in general who built MR in the match so that you makes less damage.
  • ADC stands for Attack damage carry and is a very important role. For more info just ask me on Discord, in the server in general or watch on YT a Beginner's guide for WR.
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