by Stone

[2.2] Seraphine Guide - Seraphine mid guide because you all have to try it

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Perfectionist
People usually think [seraphine] only good at supporting specially in low elo, but she also really good at mid. Player specially in high elo have started to realized of what she capable of when she played in mid. People should start play her in mid so they can finally see how strong she is. The problem with Sera is that. even tho she's a straight forward champ when it comes to playstyle, people still have hard time to play her. Either they get one shot or other. Just follow my guide :)
Patch 2.2
May 01, 2021 20:23
Mid

Seraphine mid guide because you all have to try it

Seraphine mid is strong and idk why people sleepin on it. She have damage that act like execute, area shield, area movement speed buff, area heal that base on missing health, slow, root, stun, AoE charm, machine gun passive that you can't run away from. That's alot.

Pros

  • Wide range
  • Great for team fight
  • Game changer ult
  • Damage, heal, CC, speed buff all in one package
  • No escapeable passive
  • Late game monster

Cons

  • Not a mobile champ
  • Long cooldown on some skills
  • If you don't keep your distance from enemy's champ, you'll die :(
  • Mana hungry
  • Weak early game
  • Really squishy

Seraphine Build

Best Build Guide for Seraphine

Music hurt
Luden's Echo
Infinity Orb
Stasis Enchant
Rabadon's Deathcap
Morellonomicon
Void Staff

Item Build Description

Additional information on the items

This build could easly delete your enemy's health bar.

Luden's EchoLuden's Echo is perfect for SeraphineSeraphine , yes it's pricy but it give you extra mana and ability haste which what she's lacking off. She's mana hungry and have long cooldown on some of her skills so it's fit for her, it also give you good AP and extra AoE damage.

Infinity OrbInfinity Orb works wonder with SeraphineSeraphine 's  High NoteHigh Note , it deal extra critical damage to low health enemy and  High NoteHigh Note also deal extra damage to low health enemy and combine these two you can deal massive damage with just one  High NoteHigh Note to low health enemy, heck even execute them! It also give  SeraphineSeraphine some movement speed which is nice for her since she's low mobility champ and some magic penetration and max health which also nice because she is a squishy.

For boots you can choose Ionian Boots of LucidityIonian Boots of Lucidity for more ability haste or Gluttonous GreavesGluttonous Greaves for spell vamp if you that kind of person. And for tier 3 boots, you can choose Protobelt EnchantProtobelt Enchant for mobility, or [stasis enchant] to counter burst.

Rabadon's DeathcapRabadon's Deathcap for massive AP duh.

MorellonomiconMorellonomicon good to counter champ with massive lifesteal, health regen and heal. Perfect against adc, bruisers and support in late game and also, more magic penetration and max health! You can change this to Liandry's TormentLiandry's Torment for extra damage specially againts tanks if you wanted to or Lich BaneLich Bane for extra damage for your extra range basic attack from [seraphine:passive] or don't it's your choice

Void StaffVoid Staff for percentage magic penetration, good against tanky champ. Again, you can also change this item for Liandry's TormentLiandry's Torment or Lich BaneLich Bane  if you want to, or don't it's up to you.

Seraphine Runes

Best Runes for Seraphine

Keystone
Conqueror
Conqueror
Domination
Gathering Storm
Gathering Storm
Resolve
Second Wind
Second Wind
Inspiration
Hunter Genius
Hunter Genius

ConquerorConqueror is much better than ElectrocuteElectrocute , ConquerorConqueror let you stack AP or AD just by hitting your enemy with skill or basic attack and at full stack you got extra 10% AP or AD.  SeraphineSeraphine can easly hit enemy with her skills and wide range basic attack thanks to [seraphine:passive], and the best part is that it doesn't have cooldown. Unlike  ElectrocuteElectrocute that have 30 sec cooldown and make it kind of unreliable extra damage source.

Gathering StormGathering Storm is good for her AP scaling in late game. BrutalBrutal is not bad for early game, but it doesn't scale up so it's unreliable. And also  SeraphineSeraphine is a late game monster and have unlimited scaling AP make her even more scarier.

[regeneration] is for mana and health regen because she's really mana hungry and squishy. You can change this to [spirit walker] for extra max health and slow resist, but make sure you choose Manaflow BandManaflow Band with it or you will have a hard time.

Hunter GeniusHunter Genius for extra ability haste because she have some long cooldown on some of her skills. But it kinda unreliable because you have to kill different enemy to get the best of it, so if you not sure then just choose  Manaflow BandManaflow Band

Skill Order

How to distribute skill points

Stage Presence
Stage Presence - Passive
High Note
High Note
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Surround Sound
Surround Sound
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Beat Drop
Beat Drop
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Encore
Encore
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Barrier
Good for protect yourself from those pesky assassin, and also can trigger your surround sound's heal :D.
Ignite
To kill low health enemy duh
Flash
Always have this but if you don't want to then... "free elo for enemy's team!!!"

Combos

Learn how to maximize the champions potential

Beat Drop
3rd
High Note
1st
Auto Attack
AA
Surround Sound
2nd
Auto Attack
AA

This is a no ult combo.

( Stage PresenceStage Presence  echo ready to use): You can use her Stage PresenceStage Presence "echo" on her Beat DropBeat Drop to root your enemy and deal damage, and increase that damage with your High NoteHigh Note then "basic attack" your enemy so you can deal more damage with your  Stage PresenceStage Presence  "harmony" and then use your  Surround SoundSurround Sound  reposition yourself away from the enemy's team or chase your enemy. It's your choice.

( Stage PresenceStage Presence  echo colored pink or you need to use one more skill to activate it): you can hit your enemy with  Beat DropBeat Drop  to slow them and deal damage and use your  Stage PresenceStage Presence  "echo" on  High NoteHigh Note  to deal massive damage and "basic attack" your enemy so you can deal more damage with your  Stage PresenceStage Presence  "harmony" and then use your  Surround SoundSurround Sound  reposition yourself away from the enemy's team or chase your enemy. Again, it's your choice.

( Stage PresenceStage Presence  echo colored blue or you need to cast two skill to activate it): you can hit your enemy with  Beat DropBeat Drop  to slow them and deal damage then increase that damage with your  High NoteHigh Note  then "basic attack" your enemy so you can deal more damage with your  Stage PresenceStage Presence  "harmony" and then use your  Stage PresenceStage Presence  "echo" on your  Surround SoundSurround Sound  to reposition yourself away from the enemy's team with heal or chase your enemy with heal or heal your team and speed buff them to chase enemy's team or run away from enemy's team.

(note: it's okay if you don't "basic attack" your enemy if you think it's too risky)

(note: you also don't need to always activate your  Surround SoundSurround Sound  at the end of the combo. It depends on the situation.)

Encore
Ult
Beat Drop
3rd
Auto Attack
AA
High Note
1st
Surround Sound
2nd
Auto Attack
AA

EncoreEncore your enemy and if you have your Stage PresenceStage Presence  "echo" ready, use it on your  Beat DropBeat Drop  to stun your enemy and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony" then hit them with  High NoteHigh Note  there's chance your enemy get execute from  High NoteHigh Note  at this point, and use your  Surround SoundSurround Sound  to defense or offense by chasing the enemy's team and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony".

EncoreEncore  your enemy and use your  Beat DropBeat Drop  to root your enemy and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony", if your  Stage PresenceStage Presence  "echo" ready at this point, use it on  High NoteHigh Note  to deal massive damage, there's chance your enemy get execute from  High NoteHigh Note  at this point but if don't then use your  Surround SoundSurround Sound  to defense or offense by chasing the enemy's team and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony" to kill your target.

EncoreEncore  your enemy and use your  Beat DropBeat Drop  to root your enemy then hit them with  High NoteHigh Note  to deal more damage and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony", if your  Stage PresenceStage Presence  "echo" ready at this point, use it on your  Surround SoundSurround Sound  to defense and heal your team or offense by chasing the enemy's team and "basic attack" to deal extra damage from  Stage PresenceStage Presence  "harmony".

(note: it's okay if you don't "basic attack" your enemy if you think it's too risky)

(note: you also don't need to always activate your  Surround SoundSurround Sound  at the end of the combo. It depends on the situation.)

(note: it's okay to use your  Stage PresenceStage Presence "echo" on  High NoteHigh Note or just sraight up use your  High NoteHigh Note without  Stage PresenceStage Presence "echo" or  Surround SoundSurround Sound with/without  Stage PresenceStage Presence "echo" to position yourself after using your  EncoreEncore , it depens on the situation)

Seraphine Matchups & Counters

Detailed information on how to play matchups and counters

Akali
Easy
Akali
Aurelion Sol
Easy
Aurelion Sol
Ziggs
Easy
Ziggs
Corki
Easy
Corki
Annie
Easy
Annie
Lux
Easy
Lux
Sona
Easy
Sona
Nami
Easy
Nami
Ashe
Easy
Ashe
Braum
Easy
Braum
Xin Zhao
Easy
Xin Zhao
Dr. Mundo
Easy
Dr. Mundo
Vayne
Easy
Vayne
Miss Fortune
Easy
Miss Fortune
Tristana
Easy
Tristana
Jarvan Iv
Easy
Jarvan Iv
Janna
Easy
Janna
Lulu
Easy
Lulu
Jhin
Easy
Jhin
Jinx
Easy
Jinx
Soraka
Easy
Soraka
Varus
Easy
Varus
Graves
Easy
Graves
Kai'sa
Easy
Kai'sa
Nasus
Easy
Nasus
Garen
Easy
Garen
Seraphine
Medium
Seraphine
Orianna
Medium
Orianna
Katarina
Medium
Katarina
Yasuo
Medium
Yasuo
Evelynn
Medium
Evelynn
Twisted Fate
Medium
Twisted Fate
Amumu
Medium
Amumu
Rakan
Medium
Rakan
Leona
Medium
Leona
Ezreal
Medium
Ezreal
Darius
Medium
Darius
Master Yi
Medium
Master Yi
Alistar
Medium
Alistar
Blitzcrank
Medium
Blitzcrank
Pantheon
Medium
Pantheon
Tryndamere
Medium
Tryndamere
Rammus
Medium
Rammus
Shyvana
Medium
Shyvana
Malphite
Hard
Malphite
Draven
Hard
Draven
Galio
Hard
Galio
Singed
Hard
Singed
Zed
Hard
Zed
Ahri
Hard
Ahri
Wukong
Hard
Wukong
Vi
Hard
Vi
Fizz
Hard
Fizz
Xayah
Hard
Xayah
Gragas
Hard
Gragas
Olaf
Hard
Olaf
Kennen
Hard
Kennen
Jax
Hard
Jax
Teemo
Hard
Teemo
Lee Sin
Skill
Lee Sin
Diana
Skill
Diana
Fiora
Skill
Fiora
Camille
Skill
Camille

She can be really scary but if you keep your distance from her and stand behind minion then you good

Seraphine

Attack from behind tanky

SeraphineSeraphine best play at behind tanky teamates but also still between alies, so you can heal alot health with Surround SoundSurround Sound and stack your  Stage PresenceStage Presence around them for maximum damage. Just make sure your enemy specially with melee champs to not get close to you because  SeraphineSeraphine very squishy and she doesn't have any mobility skill so don't be reckless and position your self right. If you 1v1, just spam your skill and basic attack don't let your enemy get close to you, lock them with your  Beat DropBeat Drop and  EncoreEncore , burst them with  High NoteHigh Note and  Stage PresenceStage Presence , reposition yourself with  Surround SoundSurround Sound either it's for defense or offense also keep your distance. And don't be greedy! Yeah she's strong at late game, but also squishy and don't have any mobility skill. So don't be reckless!

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