by Zurk

[2.2c] Ziggs Guide - [ Why should you pick Ziggs ]

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Perfectionist
This guide is based on my own experience and watching and reading other guides too so if you have something to tell or something is wrong you can put it in the comment section below, and thanks for reading my guide :)
Patch 2.2c
May 22, 2021 15:20
Mid

[ Why should you pick Ziggs ]

Hi in this guide I will talk about why you should pick/play Ziggs. He's Pros and Cons, Build, Runes, And maybe how to play him or play style when ahead, even, or behind. Ziggs is a fun champ to play.

Pros

  • HUUUUGGGEEE DAMAGE
  • Can one shot towers in late game
  • High zoning
  • great wave clear

Cons

  • All of his abilities is skill shot
  • Suffers against hard-engage teams

Ziggs Build

Best Build Guide for Ziggs

Starting Items
Amplifying Tome
Core Items
Luden's Echo
Liandry's Torment
Gluttonous Greaves
Rabadon's Deathcap
Void Staff
Lich Bane
BOOTS
Gluttonous Greaves
Ionian Boots of Lucidity
Stasis Enchant
SITUATIONAL ITEMS
Morellonomicon

Item Build Description

Additional information on the items


Starting items:  Amplifying TomeAmplifying Tome this will be your starting item like 100% of the time with my build 

Boots: So why did I put Gluttonous GreavesGluttonous Greaves in my build? because of its passive, it has a +8% magical vamp which means your skills will heal you if you land it on the enemy. And Ionian Boots of LucidityIonian Boots of Lucidity is pretty much self-explanatory it gives you +15 Ability haste. It's your choice which you prefer in either of those. [Stasis Enchant] is a great boot enchantment against an enemy that can go straight into you and one-shot you like ZedZed FizzFizz EvelynnEvelynn .

Core items: Luden's EchoLuden's Echo great first item for ZiggsZiggs , it will give you offensive power and mana sustain, and its special effects will also increase your poking/siege power.

 Question: Why not Archangel's StaffArchangel's Staff as the first item? well, it's just pure overkill in terms of mana sustain   Luden's EchoLuden's Echo should be enough for ZiggsZiggs

Liandry's TormentLiandry's Torment is good against tanky composition because of its unique passive you will damage more if the fight becomes longer and you deal 1% of the enemy's max health. 

Rabadon's DeathcapRabadon's Deathcap is a mandatory mage item this will increase your offensive power. but you need to build some AP item first so it scales. 

Void StaffVoid Staff this item will make sure that you will deal damage in the mid to late game because it penetrates your enemies MR. 

Lich BaneLich Bane this item will make your auto-attack hit like a truck but the downside is that you need to be closer to your enemies so make sure that you position well. 

Situational items:  MorellonomiconMorellonomicon building this item will make your enemies reduces all healing received and other regeneration. Build this item if the enemy team comp have a lot of healing like Dr. MundoDr. Mundo SonaSona SeraphineSeraphine etc.

Ziggs Runes

Best Runes for Ziggs

Keystone
Summon Aery
Summon Aery
Domination
Champion
Champion
Resolve
Second Wind
Second Wind
Inspiration
Manaflow Band
Manaflow Band

Summon AerySummon Aery this rune is perfect for ZiggsZiggs at the moment because your attacks and abilities send Aery to a target, damaging them.

ChampionChampion High Risk, High Damage this is my go-to rune for the domination rune because it gives you 10% damage and that's huge for early to late game if you don't die. You need to position right so you can avoid dying.

[Spirit walker] for early health and slow resistance.

Manaflow BandManaflow Band great for ZiggsZiggs because his abilities cause a lot of mana.

Keystone
Summon Aery
Summon Aery
Domination
Brutal
Brutal
Resolve
Adaptive Carapace
Adaptive Carapace
Inspiration
Sweet Tooth
Sweet Tooth

BrutalBrutal gives you an early power spike and it's safer other than ChampionChampion rune.

[Regeneration] if you don't like the Hunter TitanHunter Titan rune you can go with this one it gives you mana and health regeneration.

Sweet ToothSweet Tooth gives you more regeneration and 60 gold.

With this rune, you can play aggressively because you have two regeneration runes.


Keystone
Conqueror
Conqueror
Domination
Champion
Champion
Resolve
Adaptive Carapace
Adaptive Carapace
Inspiration
Manaflow Band
Manaflow Band

ConquerorConqueror gives a lot of damage later in the fight and ZiggsZiggs can spam ability with his [ziggs:1] to stack ConquerorConqueror

ChampionChampion High Risk, High Damage this is my go-to rune for the domination rune because it gives you 10% damage and that's huge for early to late game if you don't die. You need to position right so you can avoid dying.

[Spirit walker] for early health and slow resistance.

Manaflow BandManaflow Band great for ZiggsZiggs because his abilities cause a lot of mana.


Skill Order

How to distribute skill points

Short Fuse
Short Fuse - Passive
Bouncing Bomb
Bouncing Bomb
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Satchel Charge
Satchel Charge
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Hexplosive Minefield
Hexplosive Minefield
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Mega Inferno Bomb
Mega Inferno Bomb
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

Summoner Spells

When to take which summoners

Barrier
Great for survivability
Flash
100% always pick this

Combos

Learn how to maximize the champions potential

Auto Attack
AA
Hexplosive Minefield
3rd
Bouncing Bomb
1st
Auto Attack
AA
Satchel Charge
2nd

Use your AA (Auto Attack) when you have max charge of Short FuseShort Fuse to the turret then immediately use Hexplosive MinefieldHexplosive Minefield and Bouncing BombBouncing Bomb to fully charge your Short FuseShort Fuse again and AA (Auto Attack) again to the turret and use Satchel ChargeSatchel Charge to finish the turret. 


Satchel Charge
2nd
Bouncing Bomb
1st
Satchel Charge
2nd

For poking use Satchel ChargeSatchel Charge to position the enemy to your Bouncing BombBouncing Bomb it might be hard but with practice, you can do it.

Satchel Charge
2nd
Bouncing Bomb
1st
Hexplosive Minefield
3rd
Mega Inferno Bomb
Ult
Auto Attack
AA
Short Fuse
Passive

Use AA (Auto Attack) to observe the enemy's pattern of dodging then when you know how he dodges use AA then immediately  Bouncing BombBouncing Bomb .

Hexplosive Minefield
3rd
Bouncing Bomb
1st
Auto Attack
AA

Poking combo Hexplosive MinefieldHexplosive Minefield Bouncing BombBouncing Bomb > AA (Auto Attack)

Ziggs Matchups & Counters

Detailed information on how to play matchups and counters

Annie
Easy
Annie
Twisted Fate
Easy
Twisted Fate
Orianna
Medium
Orianna
Lux
Medium
Lux
Yasuo
Hard
Yasuo
Zed
Hard
Zed
Fizz
Hard
Fizz
Katarina
Hard
Katarina
Diana
Hard
Diana
Akali
Hard
Akali
Ahri
Skill
Ahri
Aurelion Sol
Skill
Aurelion Sol
Ziggs
Skill
Ziggs
Corki
Skill
Corki

Easy to hit she doesn't have mobility at all. 

Be aware of her PyromaniaPyromania and Summon: TibbersSummon: Tibbers

Ziggs

How To Use Skills

Use Bouncing BombBouncing Bomb to poke and shove waves, Bouncing BombBouncing Bomb is your main damage source.

Always save Satchel ChargeSatchel Charge when someone engages you so you can just put it down and escape. you can also Satchel ChargeSatchel Charge people to a wall to stun and catch people out. you want to max this second because it's a fun ability with a lot of potential. you can also jump over most walls! the thick ones will take more practice. 

Hexplosive MinefieldHexplosive Minefield can deal damage and slow enemy who walk into it usually put this in the entrance near the objective to zone the enemy.

Use Mega Inferno BombMega Inferno Bomb to look around the map because it's easier and faster rather than swiping your screen. you can also use your Mega Inferno BombMega Inferno Bomb to steal or secure objectives like [Dragon] and [Baron]


Ziggs

Early Game

Try to play safe because you have the ChampionChampion rune and always track their jungle and help your jungle whenever he's going to do scuttle crab. Focus on Csing (last hitting creeps) to get your Luden's EchoLuden's Echo before the Dragon spawns, With Luden's EchoLuden's Echo you can push the wave fast try doing it to prevent the enemy mid lane to roam and if he roams he's gonna miss a lot of cs.

Ziggs

Mid To Late Game

when you got your core build of Luden's EchoLuden's Echo , Liandry's TormentLiandry's Torment , and [Rabadon's Deathcap ] you will deal a lot of damage your team should look for pushing the turret cause with this build you can push turret really fast. And before going to team fight try to poke the enemy already before the team fight happens so they will be lower and be scared to engage.

Ziggs

How To TeamFight As Ziggs

When ahead: 

When mages are ahead, there’s nothing really stopping them apart from their own greediness. As mages like ZiggsZiggs can do a lot of burst damage, it’s better for them to focus the backline if they’re overextended. But as ZiggsZiggs is quite squishy, he may unable to make it into the enemy's backline. This is where you should prioritize your damage on the enemy frontline even though you could kill the enemy ADC instantly.

Even:

just like before focus on the front line if you can get the backline

Behind:

When behind you don't really have the burst power to kill the enemy instantly so you should really focus on the enemy front line and save your Satchel ChargeSatchel Charge to peel you or your teammates if someone engages.



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